diff options
author | Marek Olšák <[email protected]> | 2013-05-10 02:03:15 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2013-05-15 20:22:48 +0200 |
commit | 639d0f73c137a76ae76501da4e09cdd0e33d4c37 (patch) | |
tree | 7130a53dc90ae864bb3f9a504fbbbd9441766b4d /src/mesa/state_tracker/st_manager.c | |
parent | 5a3fac4d2667b5d46058564151142fec158f5f82 (diff) |
st/mesa: handle texture_from_pixmap and other surface-based textures correctly
There were 2 issues with it:
1) The texture format which should be used for texturing was only set
in gl_texture_image::TexFormat, which wasn't used for sampler views.
2) Textures are sometimes reallocated under some circumstances
in st_finalize_texture, which is unacceptable if the texture comes
from a window system.
The issues are resolved as follows:
1) If surface_based is true (texture_from_pixmap, etc.), store the format
in a new variable st_texture_object::surface_format.
2) Don't reallocate a surface-based texture in st_finalize_texture.
Also don't use st_ChooseTextureFormat is st_context_teximage, because
the format is dictated by the caller.
This fixes the glx-tfp piglit test.
Reviewed-by: Adam Jackson <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_manager.c')
-rw-r--r-- | src/mesa/state_tracker/st_manager.c | 25 |
1 files changed, 5 insertions, 20 deletions
diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c index 5561af6c7fc..9e537f3c44e 100644 --- a/src/mesa/state_tracker/st_manager.c +++ b/src/mesa/state_tracker/st_manager.c @@ -467,7 +467,7 @@ st_context_flush(struct st_context_iface *stctxi, unsigned flags, static boolean st_context_teximage(struct st_context_iface *stctxi, enum st_texture_type tex_type, - int level, enum pipe_format internal_format, + int level, enum pipe_format pipe_format, struct pipe_resource *tex, boolean mipmap) { struct st_context *st = (struct st_context *) stctxi; @@ -511,29 +511,13 @@ st_context_teximage(struct st_context_iface *stctxi, texImage = _mesa_get_tex_image(ctx, texObj, target, level); stImage = st_texture_image(texImage); if (tex) { - gl_format texFormat; - - /* - * XXX When internal_format and tex->format differ, st_finalize_texture - * needs to allocate a new texture with internal_format and copy the - * texture here into the new one. It will result in surface_copy being - * called on surfaces whose formats differ. - * - * To avoid that, internal_format is (wrongly) ignored here. A sane fix - * is to use a sampler view. - */ - if (!st_sampler_compat_formats(tex->format, internal_format)) - internal_format = tex->format; - - if (util_format_get_component_bits(internal_format, - UTIL_FORMAT_COLORSPACE_RGB, 3) > 0) + gl_format texFormat = st_pipe_format_to_mesa_format(pipe_format); + + if (util_format_has_alpha(tex->format)) internalFormat = GL_RGBA; else internalFormat = GL_RGB; - texFormat = st_ChooseTextureFormat(ctx, target, internalFormat, - GL_BGRA, GL_UNSIGNED_BYTE); - _mesa_init_teximage_fields(ctx, texImage, tex->width0, tex->height0, 1, 0, internalFormat, texFormat); @@ -562,6 +546,7 @@ st_context_teximage(struct st_context_iface *stctxi, stObj->width0 = width; stObj->height0 = height; stObj->depth0 = depth; + stObj->surface_format = pipe_format; _mesa_dirty_texobj(ctx, texObj, GL_TRUE); _mesa_unlock_texture(ctx, texObj); |