diff options
author | Keith Whitwell <[email protected]> | 2008-09-11 16:05:15 +0100 |
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committer | Keith Whitwell <[email protected]> | 2008-09-11 16:05:15 +0100 |
commit | 0397b2bb41b0f337af2949a15bcd7d0e7e8a7dc1 (patch) | |
tree | 732c93d74ed806942a13bf15575a61aa4f001253 /src/mesa/state_tracker/st_framebuffer.c | |
parent | 80af50b35b5a4e8890e15b28940576f8a1ac1476 (diff) | |
parent | e6887a5752774c18cf527477fdd3e57e4893ff3b (diff) |
Merge branch 'gallium-0.1' into gallium-0.2
A first attempt at moving gallium onto a branch directly off master...
It will be interesting to see how much work this takes to get running.
Have resolved the conflicts semi-arbitarily, not compiled or tested.
Conflicts:
.gitignore
Makefile
configs/config.mgw
configs/darwin
configs/darwin-x86ppc
configs/default
configs/freebsd-dri
configs/linux-dri
configs/linux-dri-xcb
configs/linux-fbdev
configs/linux-static
configs/linux-x86-64-static
configs/linux-x86-static
doxygen/Makefile
include/GL/gl.h
progs/demos/Makefile
progs/demos/descrip.mms
progs/demos/texenv.c
progs/egl/.gitignore
progs/egl/Makefile
progs/glsl/.gitignore
progs/glsl/Makefile
progs/glsl/convolutions.c
progs/samples/Makefile.mgw
progs/tests/.gitignore
progs/trivial/.gitignore
progs/trivial/point-param.c
progs/trivial/tri.c
progs/xdemos/.gitignore
progs/xdemos/glthreads.c
src/egl/drivers/demo/Makefile
src/egl/drivers/dri/Makefile
src/egl/main/Makefile
src/glu/Makefile
src/glu/sgi/Makefile
src/glu/sgi/Makefile.mgw
src/glut/glx/Makefile.mgw
src/glut/os2/WarpWin.cpp
src/glut/os2/glut_cindex.cpp
src/glut/os2/glut_gamemode.cpp
src/glut/os2/glut_win.cpp
src/glut/os2/glut_winmisc.cpp
src/glut/os2/os2_glx.cpp
src/glut/os2/os2_menu.cpp
src/glut/os2/os2_winproc.cpp
src/glw/Makefile
src/glx/x11/dri_glx.c
src/glx/x11/glxext.c
src/mesa/Makefile
src/mesa/Makefile.mgw
src/mesa/descrip.mms
src/mesa/drivers/beos/Makefile
src/mesa/drivers/common/descrip.mms
src/mesa/drivers/common/driverfuncs.c
src/mesa/drivers/directfb/Makefile
src/mesa/drivers/dri/Makefile.template
src/mesa/drivers/dri/common/dri_bufmgr.c
src/mesa/drivers/dri/common/dri_bufmgr.h
src/mesa/drivers/dri/common/dri_util.c
src/mesa/drivers/dri/common/extension_helper.h
src/mesa/drivers/dri/common/mmio.h
src/mesa/drivers/dri/common/utils.c
src/mesa/drivers/dri/common/utils.h
src/mesa/drivers/dri/glcore/Makefile
src/mesa/drivers/dri/i810/i810screen.c
src/mesa/drivers/dri/i915/intel_ioctl.c
src/mesa/drivers/dri/i915/intel_ioctl.h
src/mesa/drivers/dri/i915/intel_screen.c
src/mesa/drivers/dri/i915/server/i830_common.h
src/mesa/drivers/dri/i915/server/i830_dri.h
src/mesa/drivers/dri/i965/intel_screen.c
src/mesa/drivers/dri/i965/server/i830_common.h
src/mesa/drivers/dri/i965/server/i830_dri.h
src/mesa/drivers/dri/mach64/mach64_screen.c
src/mesa/drivers/dri/nouveau/nouveau_context.h
src/mesa/drivers/dri/nouveau/nouveau_fifo.c
src/mesa/drivers/dri/nouveau/nouveau_fifo.h
src/mesa/drivers/dri/nouveau/nouveau_screen.c
src/mesa/drivers/dri/nouveau/nouveau_screen.h
src/mesa/drivers/dri/r128/r128_tex.h
src/mesa/drivers/dri/savage/savageioctl.h
src/mesa/drivers/fbdev/Makefile
src/mesa/drivers/osmesa/Makefile
src/mesa/drivers/osmesa/descrip.mms
src/mesa/drivers/x11/Makefile
src/mesa/drivers/x11/descrip.mms
src/mesa/drivers/x11/xm_dd.c
src/mesa/glapi/glapi.c
src/mesa/glapi/glthread.c
src/mesa/main/api_validate.c
src/mesa/main/attrib.c
src/mesa/main/bufferobj.c
src/mesa/main/bufferobj.h
src/mesa/main/buffers.c
src/mesa/main/config.h
src/mesa/main/context.c
src/mesa/main/descrip.mms
src/mesa/main/drawpix.c
src/mesa/main/enums.c
src/mesa/main/fbobject.c
src/mesa/main/glheader.h
src/mesa/main/imports.c
src/mesa/main/mipmap.c
src/mesa/main/mm.c
src/mesa/main/mm.h
src/mesa/main/mtypes.h
src/mesa/main/points.c
src/mesa/main/sources
src/mesa/main/state.c
src/mesa/main/texcompress_fxt1.c
src/mesa/main/texenvprogram.c
src/mesa/main/texobj.c
src/mesa/main/texstate.c
src/mesa/main/texstore.c
src/mesa/math/descrip.mms
src/mesa/shader/arbprogram.c
src/mesa/shader/descrip.mms
src/mesa/shader/prog_execute.c
src/mesa/shader/prog_statevars.c
src/mesa/shader/prog_statevars.h
src/mesa/shader/prog_uniform.c
src/mesa/shader/program.c
src/mesa/shader/program.h
src/mesa/shader/shader_api.c
src/mesa/shader/slang/descrip.mms
src/mesa/shader/slang/library/slang_vertex_builtin_gc.h
src/mesa/sources
src/mesa/swrast/descrip.mms
src/mesa/swrast/s_drawpix.c
src/mesa/swrast/s_fragprog.c
src/mesa/swrast/s_readpix.c
src/mesa/swrast/s_span.c
src/mesa/swrast_setup/descrip.mms
src/mesa/tnl/descrip.mms
src/mesa/tnl/t_context.h
src/mesa/tnl/t_vp_build.c
src/mesa/tnl/tnl.h
src/mesa/vbo/descrip.mms
src/mesa/vbo/vbo_context.c
src/mesa/vbo/vbo_exec_array.c
src/mesa/x86-64/xform4.S
src/mesa/x86/rtasm/x86sse.c
src/mesa/x86/rtasm/x86sse.h
windows/VC6/progs/glut/glut.dsp
windows/VC7/mesa/gdi/gdi.vcproj
windows/VC7/mesa/glu/glu.vcproj
windows/VC7/mesa/mesa.sln
windows/VC7/mesa/mesa/mesa.vcproj
windows/VC7/mesa/osmesa/osmesa.vcproj
windows/VC7/progs/glut/glut.vcproj
windows/VC8/mesa/gdi/gdi.vcproj
windows/VC8/mesa/glu/glu.vcproj
windows/VC8/mesa/mesa.sln
windows/VC8/mesa/mesa/mesa.vcproj
windows/VC8/progs/glut/glut.vcproj
Diffstat (limited to 'src/mesa/state_tracker/st_framebuffer.c')
-rw-r--r-- | src/mesa/state_tracker/st_framebuffer.c | 304 |
1 files changed, 304 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c new file mode 100644 index 00000000000..4012cf73e57 --- /dev/null +++ b/src/mesa/state_tracker/st_framebuffer.c @@ -0,0 +1,304 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "main/imports.h" +#include "main/buffers.h" +#include "main/context.h" +#include "main/framebuffer.h" +#include "main/matrix.h" +#include "main/renderbuffer.h" +#include "main/scissor.h" +#include "st_public.h" +#include "st_context.h" +#include "st_cb_fbo.h" +#include "pipe/p_defines.h" +#include "pipe/p_context.h" +#include "pipe/p_inlines.h" + + +struct st_framebuffer * +st_create_framebuffer( const __GLcontextModes *visual, + enum pipe_format colorFormat, + enum pipe_format depthFormat, + enum pipe_format stencilFormat, + uint width, uint height, + void *private) +{ + struct st_framebuffer *stfb = CALLOC_STRUCT(st_framebuffer); + if (stfb) { + int samples = 0; + const char *msaa_override = _mesa_getenv("__GL_FSAA_MODE"); + _mesa_initialize_framebuffer(&stfb->Base, visual); + if (visual->sampleBuffers) samples = visual->samples; + if (msaa_override) { + samples = _mesa_atoi(msaa_override); + } + + { + /* fake frontbuffer */ + /* XXX allocation should only happen in the unusual case + it's actually needed */ + struct gl_renderbuffer *rb + = st_new_renderbuffer_fb(colorFormat, samples); + _mesa_add_renderbuffer(&stfb->Base, BUFFER_FRONT_LEFT, rb); + } + + if (visual->doubleBufferMode) { + struct gl_renderbuffer *rb + = st_new_renderbuffer_fb(colorFormat, samples); + _mesa_add_renderbuffer(&stfb->Base, BUFFER_BACK_LEFT, rb); + } + + if (visual->depthBits == 24 && visual->stencilBits == 8) { + /* combined depth/stencil buffer */ + struct gl_renderbuffer *depthStencilRb + = st_new_renderbuffer_fb(depthFormat, samples); + /* note: bind RB to two attachment points */ + _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthStencilRb); + _mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, depthStencilRb); + } + else { + /* separate depth and/or stencil */ + + if (visual->depthBits == 32) { + /* 32-bit depth buffer */ + struct gl_renderbuffer *depthRb + = st_new_renderbuffer_fb(depthFormat, samples); + _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb); + } + else if (visual->depthBits == 24) { + /* 24-bit depth buffer, ignore stencil bits */ + struct gl_renderbuffer *depthRb + = st_new_renderbuffer_fb(depthFormat, samples); + _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb); + } + else if (visual->depthBits > 0) { + /* 16-bit depth buffer */ + struct gl_renderbuffer *depthRb + = st_new_renderbuffer_fb(depthFormat, samples); + _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb); + } + + if (visual->stencilBits > 0) { + /* 8-bit stencil */ + struct gl_renderbuffer *stencilRb + = st_new_renderbuffer_fb(stencilFormat, samples); + _mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, stencilRb); + } + } + + if (visual->accumRedBits > 0) { + /* 16-bit/channel accum */ + struct gl_renderbuffer *accumRb + = st_new_renderbuffer_fb(DEFAULT_ACCUM_PIPE_FORMAT, 0); /* XXX accum isn't multisampled right? */ + _mesa_add_renderbuffer(&stfb->Base, BUFFER_ACCUM, accumRb); + } + + stfb->Base.Initialized = GL_TRUE; + stfb->InitWidth = width; + stfb->InitHeight = height; + stfb->Private = private; + } + return stfb; +} + + +void st_resize_framebuffer( struct st_framebuffer *stfb, + uint width, uint height ) +{ + if (stfb->Base.Width != width || stfb->Base.Height != height) { + GET_CURRENT_CONTEXT(ctx); + if (ctx) { + if (stfb->InitWidth == 0 && stfb->InitHeight == 0) { + /* didn't have a valid size until now */ + stfb->InitWidth = width; + stfb->InitHeight = height; + if (ctx->Viewport.Width <= 1) { + /* set context's initial viewport/scissor size */ + _mesa_set_viewport(ctx, 0, 0, width, height); + _mesa_set_scissor(ctx, 0, 0, width, height); + } + } + + _mesa_resize_framebuffer(ctx, &stfb->Base, width, height); + + assert(stfb->Base.Width == width); + assert(stfb->Base.Height == height); + } + } +} + + +void st_unreference_framebuffer( struct st_framebuffer **stfb ) +{ + _mesa_unreference_framebuffer((struct gl_framebuffer **) stfb); +} + + + +/** + * Set/replace a framebuffer surface. + * The user of the state tracker can use this instead of + * st_resize_framebuffer() to provide new surfaces when a window is resized. + */ +void +st_set_framebuffer_surface(struct st_framebuffer *stfb, + uint surfIndex, struct pipe_surface *surf) +{ + static const GLuint invalid_size = 9999999; + struct st_renderbuffer *strb; + GLuint width, height, i; + + assert(surfIndex < BUFFER_COUNT); + + strb = st_renderbuffer(stfb->Base.Attachment[surfIndex].Renderbuffer); + assert(strb); + + /* replace the renderbuffer's surface/texture pointers */ + pipe_surface_reference( &strb->surface, surf ); + pipe_texture_reference( &strb->texture, surf->texture ); + + /* update renderbuffer's width/height */ + strb->Base.Width = surf->width; + strb->Base.Height = surf->height; + + /* Try to update the framebuffer's width/height from the renderbuffer + * sizes. Before we start drawing, all the rbs _should_ be the same size. + */ + width = height = invalid_size; + for (i = 0; i < BUFFER_COUNT; i++) { + if (stfb->Base.Attachment[i].Renderbuffer) { + if (width == invalid_size) { + width = stfb->Base.Attachment[i].Renderbuffer->Width; + height = stfb->Base.Attachment[i].Renderbuffer->Height; + } + else if (width != stfb->Base.Attachment[i].Renderbuffer->Width || + height != stfb->Base.Attachment[i].Renderbuffer->Height) { + /* inconsistant renderbuffer sizes, bail out */ + return; + } + } + } + + if (width != invalid_size) { + /* OK, the renderbuffers are of a consistant size, so update the + * parent framebuffer's size. + */ + stfb->Base.Width = width; + stfb->Base.Height = height; + } +} + + + +/** + * Return the pipe_surface for the given renderbuffer. + */ +struct pipe_surface * +st_get_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex) +{ + struct st_renderbuffer *strb; + + assert(surfIndex <= ST_SURFACE_DEPTH); + + /* sanity checks, ST tokens should match Mesa tokens */ + assert(ST_SURFACE_FRONT_LEFT == BUFFER_FRONT_LEFT); + assert(ST_SURFACE_BACK_RIGHT == BUFFER_BACK_RIGHT); + + strb = st_renderbuffer(stfb->Base.Attachment[surfIndex].Renderbuffer); + if (strb) + return strb->surface; + return NULL; +} + +struct pipe_texture * +st_get_framebuffer_texture(struct st_framebuffer *stfb, uint surfIndex) +{ + struct st_renderbuffer *strb; + + assert(surfIndex <= ST_SURFACE_DEPTH); + + /* sanity checks, ST tokens should match Mesa tokens */ + assert(ST_SURFACE_FRONT_LEFT == BUFFER_FRONT_LEFT); + assert(ST_SURFACE_BACK_RIGHT == BUFFER_BACK_RIGHT); + + strb = st_renderbuffer(stfb->Base.Attachment[surfIndex].Renderbuffer); + if (strb) + return strb->texture; + return NULL; +} + +/** + * This function is to be called prior to SwapBuffers on the given + * framebuffer. It checks if the current context is bound to the framebuffer + * and flushes rendering if needed. + */ +void +st_notify_swapbuffers(struct st_framebuffer *stfb) +{ + GET_CURRENT_CONTEXT(ctx); + + if (ctx && ctx->DrawBuffer == &stfb->Base) { + st_flush( ctx->st, + PIPE_FLUSH_RENDER_CACHE | + PIPE_FLUSH_SWAPBUFFERS | + PIPE_FLUSH_FRAME, + NULL ); + ctx->st->frontbuffer_status = FRONT_STATUS_COPY_OF_BACK; + } +} + + +/** + * Quick hack - allows the winsys to inform the driver that surface + * states are now undefined after a glXSwapBuffers or similar. + */ +void +st_notify_swapbuffers_complete(struct st_framebuffer *stfb) +{ + GET_CURRENT_CONTEXT(ctx); + + if (ctx && ctx->DrawBuffer == &stfb->Base) { + struct st_renderbuffer *strb; + int i; + + for (i = 0; i < BUFFER_COUNT; i++) { + if (stfb->Base.Attachment[i].Renderbuffer) { + strb = st_renderbuffer(stfb->Base.Attachment[i].Renderbuffer); + strb->surface->status = PIPE_SURFACE_STATUS_UNDEFINED; + } + } + } +} + + +void *st_framebuffer_private( struct st_framebuffer *stfb ) +{ + return stfb->Private; +} + |