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authorBrian <[email protected]>2007-12-12 14:55:57 -0700
committerBrian <[email protected]>2007-12-12 14:55:57 -0700
commit20eae595faa20dba8a59d8a4bfd01aa6b458cecd (patch)
tree3b34a809024e6a3447d94525d7eeef25c6d7f014 /src/mesa/state_tracker/st_format.h
parenta51d0e419a285c5445061a38fdaf3aca02ad2c3c (diff)
Re-org of st_create_framebuffer() and renderbuffer format selection.
st_create_framebuffer() now takes pipe_formats for the color, depth, stencil buffers. This avoids a round-about chain of calls to pipe->is_format_supported() for window renderbuffers (their format never changes). Renderbuffer format selection code in st_format.c is simpler now too.
Diffstat (limited to 'src/mesa/state_tracker/st_format.h')
-rw-r--r--src/mesa/state_tracker/st_format.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/mesa/state_tracker/st_format.h b/src/mesa/state_tracker/st_format.h
index ebff7c5b912..c9a11de5043 100644
--- a/src/mesa/state_tracker/st_format.h
+++ b/src/mesa/state_tracker/st_format.h
@@ -63,9 +63,8 @@ extern enum pipe_format
st_mesa_format_to_pipe_format(GLuint mesaFormat);
-extern GLuint
-st_choose_pipe_format(struct pipe_context *pipe, GLint internalFormat,
- GLenum format, GLenum type, uint surfType);
+extern enum pipe_format
+st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat);
extern const struct gl_texture_format *