diff options
author | Tobias Klausmann <[email protected]> | 2016-05-08 22:44:02 +0200 |
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committer | Dave Airlie <[email protected]> | 2016-05-14 08:27:29 +1000 |
commit | eb18fea707fd7859e712ee7279e9acc68e177ceb (patch) | |
tree | e928ace24b11d6aeae7b9aad2576e38f088a7e67 /src/mesa/state_tracker/st_extensions.c | |
parent | f2a2e08e01b9bfe64a7259f46a0f502d486c8dad (diff) |
mesa/main: Add support for GL_ARB_cull_distance (v2)
airlied:
v2: rename LowerClipDistance to LowerCombinedClipCullDistnace.
I don't think we want any other behaviour with any current hw.
Signed-off-by: Tobias Klausmann <[email protected]>
Reviewed-by: Edward O'Callaghan <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_extensions.c')
-rw-r--r-- | src/mesa/state_tracker/st_extensions.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 3f769b62dd4..746f4fcdd9e 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -306,7 +306,7 @@ void st_init_limits(struct pipe_screen *screen, screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT); - options->LowerClipDistance = true; + options->LowerCombinedClipCullDistance = true; options->LowerBufferInterfaceBlocks = true; if (sh == PIPE_SHADER_COMPUTE) |