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authorTobias Klausmann <[email protected]>2016-05-08 22:44:02 +0200
committerDave Airlie <[email protected]>2016-05-14 08:27:29 +1000
commiteb18fea707fd7859e712ee7279e9acc68e177ceb (patch)
treee928ace24b11d6aeae7b9aad2576e38f088a7e67 /src/mesa/state_tracker/st_extensions.c
parentf2a2e08e01b9bfe64a7259f46a0f502d486c8dad (diff)
mesa/main: Add support for GL_ARB_cull_distance (v2)
airlied: v2: rename LowerClipDistance to LowerCombinedClipCullDistnace. I don't think we want any other behaviour with any current hw. Signed-off-by: Tobias Klausmann <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_extensions.c')
-rw-r--r--src/mesa/state_tracker/st_extensions.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 3f769b62dd4..746f4fcdd9e 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -306,7 +306,7 @@ void st_init_limits(struct pipe_screen *screen,
screen->get_shader_param(screen, sh,
PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT);
- options->LowerClipDistance = true;
+ options->LowerCombinedClipCullDistance = true;
options->LowerBufferInterfaceBlocks = true;
if (sh == PIPE_SHADER_COMPUTE)