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authorSamuel Pitoiset <[email protected]>2017-05-19 12:47:16 +0200
committerSamuel Pitoiset <[email protected]>2017-06-14 10:04:36 +0200
commitb1288fad3c143698685baeedc40ee979f352e12b (patch)
treee92b00c828dda5931b32fdc4291f0ed68d6a3591 /src/mesa/state_tracker/st_extensions.c
parent76b8758253fc640616bb00d47a0362353cba4ada (diff)
st/mesa: disable per-context seamless cubemap when using texture handles
The ARB_bindless_texture spec say: "If ARB_seamless_cubemap (or OpenGL 4.0, which includes it) is supported, the per-context seamless cubemap enable is ignored and treated as disabled when using texture handles." "If AMD_seamless_cubemap_per_texture is supported, the seamless cube map texture parameter of the underlying texture does apply when texture handles are used." The per-context seamless cubemap flag should only be enabled for bound textures/samplers. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_extensions.c')
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