diff options
author | Samuel Pitoiset <[email protected]> | 2016-01-07 22:02:43 +0100 |
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committer | Samuel Pitoiset <[email protected]> | 2016-02-13 16:00:54 +0100 |
commit | 7c79c1e3e25857a45150f6a0bf2e813fed074a6c (patch) | |
tree | 289604d1ce646c5033c011ce79c37bcf4c970dd4 /src/mesa/state_tracker/st_extensions.c | |
parent | 08c46025c87654fbc885136a2c8cc4cce902dd37 (diff) |
st/mesa: add compute shader states
Changes from v2:
- use as much common code as possible (eg. st_basic_variant)
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_extensions.c')
-rw-r--r-- | src/mesa/state_tracker/st_extensions.c | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index feabe6290eb..556cd65afa1 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -174,9 +174,12 @@ void st_init_limits(struct pipe_screen *screen, pc = &c->Program[MESA_SHADER_TESS_EVAL]; options = &c->ShaderCompilerOptions[MESA_SHADER_TESS_EVAL]; break; + case PIPE_SHADER_COMPUTE: + pc = &c->Program[MESA_SHADER_COMPUTE]; + options = &c->ShaderCompilerOptions[MESA_SHADER_COMPUTE]; + break; default: - /* compute shader, etc. */ - continue; + assert(0); } pc->MaxTextureImageUnits = |