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authorTimothy Arceri <[email protected]>2017-02-17 10:16:16 +1100
committerTimothy Arceri <[email protected]>2017-02-17 11:18:43 +1100
commit6602d0401c23211af122f4ef5a86acf5dd9665e7 (patch)
treecc98dc21d0d7438c2be32cdb49667bee81fbe81a /src/mesa/state_tracker/st_extensions.c
parented6153012167fc7176a23f23ee4cccce9cbaee4a (diff)
st/mesa/glsl: build string of dri options and use as input to building sha for shaders
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_extensions.c')
-rw-r--r--src/mesa/state_tracker/st_extensions.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 37fe4469c37..0dc2580a88c 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -881,6 +881,8 @@ void st_init_extensions(struct pipe_screen *screen,
consts->AllowHigherCompatVersion = options->allow_higher_compat_version;
+ consts->dri_config_options_sha1 = options->config_options_sha1;
+
if (consts->GLSLVersion >= 400)
extensions->ARB_gpu_shader5 = GL_TRUE;
if (consts->GLSLVersion >= 410)