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authorIlia Mirkin <[email protected]>2016-08-27 17:18:55 -0400
committerIlia Mirkin <[email protected]>2016-08-28 21:38:55 -0400
commit4ec1c2bb7f4ed4238ce80e25f93dd1120201aaec (patch)
tree1b904ec78731cfbf713a76f0d2d30aadd8d47c53 /src/mesa/state_tracker/st_extensions.c
parent89e95d15f96241e2851029dea80679d31798dc08 (diff)
mesa: remove OES_shader_io_blocks enable
This extension should just be available whenever ES 3.1 is available. With the new extension verification infrastructure, it will only be enable-able on a #version 310 es shader, rendering the original reason for having a separate enable moot. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_extensions.c')
-rw-r--r--src/mesa/state_tracker/st_extensions.c6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 1f53bdfd365..f86a5a33c64 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -1210,10 +1210,4 @@ void st_init_extensions(struct pipe_screen *screen,
extensions->ARB_texture_multisample &&
extensions->ARB_gpu_shader5 &&
extensions->EXT_shader_integer_mix;
-
- /* And if we have enough for ES 3.1, we can also expose
- * OES_shader_io_blocks, which is only hidden due to the compiler not being
- * able to version-restrict things.
- */
- extensions->OES_shader_io_blocks = extensions->ARB_ES3_1_compatibility;
}