diff options
author | Marek Olšák <[email protected]> | 2014-09-12 16:41:19 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2014-09-24 14:48:02 +0200 |
commit | 4155d1c7b01488767bee1519fdd7d0ba67340eae (patch) | |
tree | c6ae110cae7cce13f51225458f51c01a59c6c0f7 /src/mesa/state_tracker/st_extensions.c | |
parent | 2599b92eb9751747d4eab8820384d2e5cc4f6801 (diff) |
st/mesa: drop dependence on API profile in st_init_extensions
The extensions and limits being set in the conditional block are core-only
anyway and don't have any effect on other profiles.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_extensions.c')
-rw-r--r-- | src/mesa/state_tracker/st_extensions.c | 20 |
1 files changed, 9 insertions, 11 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index c7bc0ca5009..681723ab0b4 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -407,7 +407,6 @@ get_max_samples_for_formats(struct pipe_screen *screen, * Some fine tuning may still be needed. */ void st_init_extensions(struct pipe_screen *screen, - gl_api api, struct gl_constants *consts, struct gl_extensions *extensions, struct st_config_options *options, @@ -844,17 +843,16 @@ void st_init_extensions(struct pipe_screen *screen, consts->DisableVaryingPacking = GL_TRUE; } - if (api == API_OPENGL_CORE) { - consts->MaxViewports = screen->get_param(screen, PIPE_CAP_MAX_VIEWPORTS); - if (consts->MaxViewports >= 16) { - consts->ViewportBounds.Min = -16384.0; - consts->ViewportBounds.Max = 16384.0; - extensions->ARB_viewport_array = GL_TRUE; - extensions->ARB_fragment_layer_viewport = GL_TRUE; - if (extensions->AMD_vertex_shader_layer) - extensions->AMD_vertex_shader_viewport_index = GL_TRUE; - } + consts->MaxViewports = screen->get_param(screen, PIPE_CAP_MAX_VIEWPORTS); + if (consts->MaxViewports >= 16) { + consts->ViewportBounds.Min = -16384.0; + consts->ViewportBounds.Max = 16384.0; + extensions->ARB_viewport_array = GL_TRUE; + extensions->ARB_fragment_layer_viewport = GL_TRUE; + if (extensions->AMD_vertex_shader_layer) + extensions->AMD_vertex_shader_viewport_index = GL_TRUE; } + if (consts->MaxProgramTextureGatherComponents > 0) extensions->ARB_texture_gather = GL_TRUE; |