diff options
author | Marek Olšák <[email protected]> | 2012-03-29 17:51:50 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2012-10-31 00:55:13 +0100 |
commit | e73bf3b805de78299f1a652668ba4e6eab9bac94 (patch) | |
tree | 11839d343c6aad3a8fb5c594cadf961288adbea0 /src/mesa/state_tracker/st_draw_feedback.c | |
parent | a7c5be098aee3a8228cbd95558bac29cb7ff6a3d (diff) |
gallium: add start_slot parameter to set_vertex_buffers
This allows updating only a subrange of buffer bindings.
set_vertex_buffers(pipe, start_slot, count, NULL) unbinds buffers in that
range. Binding NULL resources unbinds buffers too (both buffer and user_buffer
must be NULL).
The meta ops are adapted to only save, change, and restore the single slot
they use. The cso_context can save and restore only one vertex buffer slot.
The clients can query which one it is using cso_get_aux_vertex_buffer_slot.
It's currently set to 0. (the Draw module breaks if it's set to non-zero)
It should decrease the CPU overhead when using a lot of meta ops, but
the drivers must be able to treat each vertex buffer slot as a separate
state (only r600g does so at the moment).
I can imagine this also being useful for optimizing some OpenGL use cases.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_draw_feedback.c')
-rw-r--r-- | src/mesa/state_tracker/st_draw_feedback.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c index a6c7d0eec85..ae87fb28dbf 100644 --- a/src/mesa/state_tracker/st_draw_feedback.c +++ b/src/mesa/state_tracker/st_draw_feedback.c @@ -205,7 +205,7 @@ st_feedback_draw_vbo(struct gl_context *ctx, #endif } - draw_set_vertex_buffers(draw, vp->num_inputs, vbuffers); + draw_set_vertex_buffers(draw, 0, vp->num_inputs, vbuffers); draw_set_vertex_elements(draw, vp->num_inputs, velements); memset(&ibuffer, 0, sizeof(ibuffer)); @@ -264,5 +264,5 @@ st_feedback_draw_vbo(struct gl_context *ctx, draw_set_mapped_vertex_buffer(draw, attr, NULL); pipe_resource_reference(&vbuffers[attr].buffer, NULL); } - draw_set_vertex_buffers(draw, 0, NULL); + draw_set_vertex_buffers(draw, 0, vp->num_inputs, NULL); } |