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authorMarek Olšák <[email protected]>2012-05-12 15:52:40 +0200
committerMarek Olšák <[email protected]>2012-06-15 03:15:50 +0200
commitb4753dafcce4fc771ec3d7e3d5781bd4cae20326 (patch)
tree13ef59a6eceb501f366cb3866e3cf624af85e11e /src/mesa/state_tracker/st_draw.h
parent6bb0151f1fd87b4e15f177c7122fc28fea29497e (diff)
st/mesa: atomize vertex array state
This moves the state validation to where all the other states are validated.
Diffstat (limited to 'src/mesa/state_tracker/st_draw.h')
-rw-r--r--src/mesa/state_tracker/st_draw.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/mesa/state_tracker/st_draw.h b/src/mesa/state_tracker/st_draw.h
index c608051eba1..3313fc8c77f 100644
--- a/src/mesa/state_tracker/st_draw.h
+++ b/src/mesa/state_tracker/st_draw.h
@@ -67,13 +67,6 @@ st_feedback_draw_vbo(struct gl_context *ctx,
GLuint max_index,
struct gl_transform_feedback_object *tfb_vertcount);
-/* Internal function:
- */
-extern enum pipe_format
-st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
- GLboolean normalized, GLboolean integer);
-
-
/**
* When drawing with VBOs, the addresses specified with
* glVertex/Color/TexCoordPointer() are really offsets into the VBO, not real