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authorBrian Paul <[email protected]>2008-04-25 14:00:40 -0600
committerBrian Paul <[email protected]>2008-04-25 14:18:09 -0600
commitb6d8b21cc8e36eb4f6fa72a067561f3fa8bd6ebf (patch)
tree8d2f4886537e54a8a42835efe434b689be43960a /src/mesa/state_tracker/st_draw.c
parent7dcbbdf353fe14401ba23e5b486658d2b46c550e (diff)
gallium: remove unused st_draw_vertices()
Diffstat (limited to 'src/mesa/state_tracker/st_draw.c')
-rw-r--r--src/mesa/state_tracker/st_draw.c70
1 files changed, 0 insertions, 70 deletions
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index e40eeddff55..6c20120ac7a 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -405,76 +405,6 @@ st_draw_vbo(GLcontext *ctx,
/**
- * Utility function for drawing simple primitives (such as quads for
- * glClear and glDrawPixels). Coordinates are in screen space.
- * \param mode one of PIPE_PRIM_x
- * \param numVertex number of vertices
- * \param verts vertex data (all attributes are float[4])
- * \param numAttribs number of attributes per vertex
- */
-void
-st_draw_vertices(GLcontext *ctx, unsigned prim,
- unsigned numVertex, float *verts,
- unsigned numAttribs,
- GLboolean inClipCoords)
-{
- const float width = ctx->DrawBuffer->Width;
- const float height = ctx->DrawBuffer->Height;
- const unsigned vertex_bytes = numVertex * numAttribs * 4 * sizeof(float);
- struct pipe_context *pipe = ctx->st->pipe;
- struct pipe_buffer *vbuf;
- struct pipe_vertex_buffer vbuffer;
- struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
- unsigned i;
-
- assert(numAttribs > 0);
-
- if (!inClipCoords) {
- /* convert to clip coords */
- for (i = 0; i < numVertex; i++) {
- float x = verts[i * numAttribs * 4 + 0];
- float y = verts[i * numAttribs * 4 + 1];
- x = x / width * 2.0 - 1.0;
- y = y / height * 2.0 - 1.0;
- verts[i * numAttribs * 4 + 0] = x;
- verts[i * numAttribs * 4 + 1] = y;
- }
- }
-
- /* XXX create one-time */
- vbuf = pipe->winsys->buffer_create(pipe->winsys, 32,
- PIPE_BUFFER_USAGE_VERTEX, vertex_bytes);
- assert(vbuf);
-
- memcpy(pipe->winsys->buffer_map(pipe->winsys, vbuf,
- PIPE_BUFFER_USAGE_CPU_WRITE),
- verts, vertex_bytes);
- pipe->winsys->buffer_unmap(pipe->winsys, vbuf);
-
- /* tell pipe about the vertex buffer */
- vbuffer.buffer = vbuf;
- vbuffer.pitch = numAttribs * 4 * sizeof(float); /* vertex size */
- vbuffer.buffer_offset = 0;
- pipe->set_vertex_buffers(pipe, 1, &vbuffer);
-
- /* tell pipe about the vertex attributes */
- for (i = 0; i < numAttribs; i++) {
- velements[i].src_offset = i * 4 * sizeof(GLfloat);
- velements[i].vertex_buffer_index = 0;
- velements[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
- velements[i].nr_components = 4;
- }
- pipe->set_vertex_elements(pipe, numAttribs, velements);
-
- /* draw */
- pipe->draw_arrays(pipe, prim, 0, numVertex);
-
- /* XXX: do one-time */
- pipe_buffer_reference(pipe->winsys, &vbuf, NULL);
-}
-
-
-/**
* Set the (private) draw module's post-transformed vertex format when in
* GL_SELECT or GL_FEEDBACK mode or for glRasterPos.
*/