diff options
author | Brian <[email protected]> | 2007-11-16 17:12:22 -0700 |
---|---|---|
committer | Brian <[email protected]> | 2007-11-16 17:12:22 -0700 |
commit | 6a1154bab0d296b60f889bdc13254568f4051104 (patch) | |
tree | 25d717b7aab7a7910d9d5ed000b3e4851c3fedf8 /src/mesa/state_tracker/st_draw.c | |
parent | 95f066fc54ed351a93350b99b584987b88524e71 (diff) |
adjustments so st_feedback_draw_vbo() can be used for glRasterPos
Diffstat (limited to 'src/mesa/state_tracker/st_draw.c')
-rw-r--r-- | src/mesa/state_tracker/st_draw.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index 3e2ed6cada8..3b6d8291452 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -318,7 +318,7 @@ st_draw_vertices(GLcontext *ctx, unsigned prim, /** * Set the (private) draw module's post-transformed vertex format when in - * GL_SELECT or GL_FEEDBACK mode. + * GL_SELECT or GL_FEEDBACK mode or for glRasterPos. */ static void set_feedback_vertex_format(GLcontext *ctx) @@ -328,7 +328,14 @@ set_feedback_vertex_format(GLcontext *ctx) enum interp_mode interp[PIPE_MAX_SHADER_OUTPUTS]; GLuint n, i; - if (ctx->RenderMode == GL_FEEDBACK) { + if (ctx->RenderMode == GL_SELECT) { + assert(ctx->RenderMode == GL_SELECT); + n = 1; + attrs[0] = FORMAT_4F; + interp[0] = INTERP_NONE; + } + else { + /* GL_FEEDBACK, or glRasterPos */ /* emit all attribs (pos, color, texcoord) as GLfloat[4] */ n = st->state.vs->state.num_outputs; for (i = 0; i < n; i++) { @@ -336,19 +343,14 @@ set_feedback_vertex_format(GLcontext *ctx) interp[i] = INTERP_NONE; } } - else { - assert(ctx->RenderMode == GL_SELECT); - n = 1; - attrs[0] = FORMAT_4F; - interp[0] = INTERP_NONE; - } draw_set_vertex_attributes(st->draw, attrs, interp, n); } /** - * Called by VBO to draw arrays when in selection or feedback mode. + * Called by VBO to draw arrays when in selection or feedback mode and + * to implement glRasterPos. * This is very much like the normal draw_vbo() function above. * Look at code refactoring some day. * Might move this into the failover module some day. @@ -373,8 +375,6 @@ st_feedback_draw_vbo(GLcontext *ctx, GLuint attr, i; ubyte *mapped_constants; - assert(ctx->RenderMode == GL_SELECT || - ctx->RenderMode == GL_FEEDBACK); assert(draw); st_validate_state(ctx->st); |