diff options
author | Brian <[email protected]> | 2007-08-18 16:05:49 +0100 |
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committer | Brian <[email protected]> | 2007-08-18 16:05:49 +0100 |
commit | 1f026d98dd77b6d26cc76946d92f69a9e6091b8e (patch) | |
tree | 24d7b0a41210cf848f3f77b1ea03bce6e94acbd0 /src/mesa/state_tracker/st_draw.c | |
parent | b3f067e8593b9fda0474041f32479b20cd64e728 (diff) |
Create a default vertex attribute buffer which mirrors ctx->Current.Attrrib[]
Used when the vertex shader references attributes which aren't present in VBOs.
Diffstat (limited to 'src/mesa/state_tracker/st_draw.c')
-rw-r--r-- | src/mesa/state_tracker/st_draw.c | 113 |
1 files changed, 86 insertions, 27 deletions
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index 425076d6537..db24b24fa7e 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -44,6 +44,7 @@ #include "st_cb_bufferobjects.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" +#include "pipe/p_winsys.h" #include "vbo/vbo_context.h" @@ -52,7 +53,7 @@ * bypassing the T&L module. This only works with VBO-based demos, * such as progs/test/bufferobj.c */ -#define USE_NEW_DRAW 0 +#define USE_NEW_DRAW 01 /* @@ -135,6 +136,38 @@ pipe_vertex_format(GLenum format, GLuint size) /** + * The default attribute buffer is basically a copy of the + * ctx->Current.Attrib[] array. It's used when the vertex program + * references an attribute for which we don't have a VBO/array. + */ +static void +create_default_attribs_buffer(struct st_context *st) +{ + struct pipe_context *pipe = st->pipe; + st->default_attrib_buffer = pipe->winsys->buffer_create( pipe->winsys, 32 ); +} + + +static void +destroy_default_attribs_buffer(struct st_context *st) +{ + struct pipe_context *pipe = st->pipe; + pipe->winsys->buffer_unreference(pipe->winsys, &st->default_attrib_buffer); +} + + +static void +update_default_attribs_buffer(GLcontext *ctx) +{ + struct pipe_context *pipe = ctx->st->pipe; + struct pipe_buffer_handle *buf = ctx->st->default_attrib_buffer; + const unsigned size = sizeof(ctx->Current.Attrib); + const void *data = ctx->Current.Attrib; + pipe->winsys->buffer_data(pipe->winsys, buf, size, data); +} + + +/** * This function gets plugged into the VBO module and is called when * we have something to render. * Basically, translate the information into the format expected by pipe. @@ -150,41 +183,66 @@ draw_vbo(GLcontext *ctx, { struct pipe_context *pipe = ctx->st->pipe; GLuint attr, i; + GLbitfield attrsNeeded; + const unsigned attr0_offset = (unsigned) arrays[0]->Ptr; st_validate_state(ctx->st); + update_default_attribs_buffer(ctx); + /* this must be after state validation */ + attrsNeeded = ctx->st->state.vs.inputs_read; /* tell pipe about the vertex array element/attributes */ for (attr = 0; attr < 16; attr++) { - struct gl_buffer_object *bufobj = arrays[attr]->BufferObj; struct pipe_vertex_buffer vbuffer; struct pipe_vertex_element velement; - if (bufobj && bufobj->Name) { - struct st_buffer_object *stobj = st_buffer_object(bufobj); - - assert(stobj->buffer); - - vbuffer.pitch = arrays[attr]->StrideB; /* in bytes */ - vbuffer.max_index = 0; - vbuffer.buffer = stobj->buffer; - vbuffer.buffer_offset = 0; - - /* Recall that for VBOs, the gl_client_array->Ptr field is - * really an offset from the start of the VBO, not a pointer. - */ - velement.src_offset = (unsigned) arrays[attr]->Ptr; - velement.vertex_buffer_index = attr; - velement.dst_offset = 0; - velement.src_format = pipe_vertex_format(arrays[attr]->Type, - arrays[attr]->Size); + vbuffer.buffer = NULL; + vbuffer.pitch = 0; + velement.src_offset = 0; + velement.vertex_buffer_index = 0; + velement.src_format = 0; + + if (attrsNeeded & (1 << attr)) { + struct gl_buffer_object *bufobj = arrays[attr]->BufferObj; + + if (bufobj && bufobj->Name) { + struct st_buffer_object *stobj = st_buffer_object(bufobj); + /* Recall that for VBOs, the gl_client_array->Ptr field is + * really an offset from the start of the VBO, not a pointer. + */ + unsigned offset = (unsigned) arrays[attr]->Ptr; + + assert(stobj->buffer); + + vbuffer.buffer = stobj->buffer; + vbuffer.buffer_offset = attr0_offset; /* in bytes */ + vbuffer.pitch = arrays[attr]->StrideB; /* in bytes */ + vbuffer.max_index = 0; /* need this? */ + + velement.src_offset = offset - attr0_offset; /* bytes */ + velement.vertex_buffer_index = attr; + velement.dst_offset = 0; /* need this? */ + velement.src_format = pipe_vertex_format(arrays[attr]->Type, + arrays[attr]->Size); + assert(velement.src_format); + } + else { + /* use the default attribute buffer */ + vbuffer.buffer = ctx->st->default_attrib_buffer; + vbuffer.buffer_offset = 0; + vbuffer.pitch = 0; /* must be zero! */ + vbuffer.max_index = 1; + + velement.src_offset = attr * 4 * sizeof(GLfloat); + velement.vertex_buffer_index = attr; + velement.dst_offset = 0; + velement.src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + } } - else { - /* vertex attribute data is not an a real buffer! */ - /* XXX we'll want to handle that someday... */ - vbuffer.buffer = NULL; - } + if (attr == 0) + assert(vbuffer.buffer); pipe->set_vertex_buffer(pipe, attr, &vbuffer); pipe->set_vertex_element(pipe, attr, &velement); @@ -209,6 +267,8 @@ void st_init_draw( struct st_context *st ) #if USE_NEW_DRAW struct vbo_context *vbo = (struct vbo_context *) ctx->swtnl_im; + create_default_attribs_buffer(st); + assert(vbo); assert(vbo->draw_prims); vbo->draw_prims = draw_vbo; @@ -224,8 +284,7 @@ void st_init_draw( struct st_context *st ) void st_destroy_draw( struct st_context *st ) { - /* Nothing to do. - */ + destroy_default_attribs_buffer(st); } |