diff options
author | Marek Olšák <[email protected]> | 2013-02-07 04:36:33 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2013-02-13 02:13:10 +0100 |
commit | ea63491629f48099371f725e7c3779f2982d7a52 (patch) | |
tree | 04ee3143c6a23eb49c651243bb640804822e5878 /src/mesa/state_tracker/st_debug.c | |
parent | cd41833b440a1fee14feca17485de4cc460a86c8 (diff) |
st/mesa: accelerate glGetTexImage for all formats using a blit
This commit allows using glGetTexImage during rendering and still
maintain interactive framerates.
This improves performance of WarCraft 3 under Wine. The framerate is improved
from 25 fps to 39 fps in the main menu, and from 0.5 fps to 32 fps in the game.
v2: fix choosing the format for decompression
Diffstat (limited to 'src/mesa/state_tracker/st_debug.c')
0 files changed, 0 insertions, 0 deletions