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authorBrian Paul <[email protected]>2008-03-13 18:08:18 +0000
committerKeith Whitwell <[email protected]>2008-03-13 18:10:26 +0000
commitfa9e7e9a8debb68611909ac2ffab527c6c39a3e5 (patch)
tree1f95cc353cc5e80948d305a3c437e95dc5f3ec3c /src/mesa/state_tracker/st_debug.c
parentb0d5519b449feda7b048bc59d4fede54e43f5ae1 (diff)
gallium: remove semantic info from pipe_shader_state
Brian's patch to clean up the shader interfaces.
Diffstat (limited to 'src/mesa/state_tracker/st_debug.c')
-rw-r--r--src/mesa/state_tracker/st_debug.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_debug.c b/src/mesa/state_tracker/st_debug.c
index 9c13010da85..8b9b91aa348 100644
--- a/src/mesa/state_tracker/st_debug.c
+++ b/src/mesa/state_tracker/st_debug.c
@@ -52,10 +52,12 @@ st_print_current(void)
struct st_context *st = ctx->st;
int i;
+#if 0
printf("Vertex Transform Inputs:\n");
for (i = 0; i < st->vp->state.num_inputs; i++) {
printf(" Slot %d: VERT_ATTRIB_%d\n", i, st->vp->index_to_input[i]);
}
+#endif
tgsi_dump( st->vp->state.tokens, 0 );
if (st->vp->Base.Base.Parameters)