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author | Marek Olšák <[email protected]> | 2014-08-02 21:38:25 +0200 |
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committer | Marek Olšák <[email protected]> | 2014-08-11 21:53:57 +0200 |
commit | 0127d26e6c25974a84102fba2f556e260ccbcaeb (patch) | |
tree | e820378f4007aaf6a1b23af52551af96da05b805 /src/mesa/state_tracker/st_context.h | |
parent | 547e2880bc9ac88a5897306fb9eadee0c825d14c (diff) |
st/mesa: convert the ETC1 format to an uncompressed one if unsupported
I don't know of any hardware which supports it.
With this, GL_OES_compressed_ETC1_RGB8_texture is supported if RGBA8
is supported.
Reviewed-by: Glenn Kennard <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_context.h')
-rw-r--r-- | src/mesa/state_tracker/st_context.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 361a24b1d71..6d572bd4907 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -86,6 +86,7 @@ struct st_context boolean has_stencil_export; /**< can do shader stencil export? */ boolean has_time_elapsed; boolean has_shader_model3; + boolean has_etc1; boolean prefer_blit_based_texture_transfer; boolean needs_texcoord_semantic; |