diff options
author | Zack Rusin <[email protected]> | 2007-09-17 11:55:18 -0400 |
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committer | Zack Rusin <[email protected]> | 2007-09-18 06:31:22 -0400 |
commit | d6ac959833a8e40a27907940969c622692f749b1 (patch) | |
tree | ddb0c6d886142d66aabb27a3ca00c683f55dbc4c /src/mesa/state_tracker/st_context.h | |
parent | 56edb98d975041cca2e4a3712126b151d80a045a (diff) |
Combing depth and stencil objects and making them immutable.
Converting depth and stencil objects into a single state object
(d3d10 like) and making it immutable.
Diffstat (limited to 'src/mesa/state_tracker/st_context.h')
-rw-r--r-- | src/mesa/state_tracker/st_context.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 13526ff9e7c..7c887d0b559 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -76,13 +76,13 @@ struct st_context struct { const struct pipe_blend_state *blend; const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; + const struct pipe_depth_stencil_state *depth_stencil; struct pipe_alpha_test_state alpha_test; struct pipe_blend_color blend_color; struct pipe_clear_color_state clear_color; struct pipe_clip_state clip; struct pipe_constant_buffer constants[2]; - struct pipe_depth_state depth; struct pipe_feedback_state feedback; struct pipe_framebuffer_state framebuffer; struct pipe_mipmap_tree *texture[PIPE_MAX_SAMPLERS]; @@ -91,7 +91,6 @@ struct st_context struct pipe_setup_state setup; struct pipe_shader_state fs; struct pipe_shader_state vs; - struct pipe_stencil_state stencil; struct pipe_viewport_state viewport; } state; |