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authorZack Rusin <[email protected]>2007-09-17 09:47:41 -0400
committerZack Rusin <[email protected]>2007-09-18 06:31:22 -0400
commitf117327a3f246713abfd4dc4320d4a1a7f1b811a (patch)
tree81c5c58c0ae0685c917996ad04f10003aa95cfa3 /src/mesa/state_tracker/st_context.h
parente16c045b83f5c5b4f4064df67623bb76b46b6619 (diff)
Make sampler an immutable state object.
Switch the sample to be an immutable state object.
Diffstat (limited to 'src/mesa/state_tracker/st_context.h')
-rw-r--r--src/mesa/state_tracker/st_context.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index bd2efdb960b..13526ff9e7c 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -74,7 +74,8 @@ struct st_context
* though, we just shove random objects across the interface.
*/
struct {
- const struct pipe_blend_state *blend;
+ const struct pipe_blend_state *blend;
+ const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS];
struct pipe_alpha_test_state alpha_test;
struct pipe_blend_color blend_color;
@@ -86,7 +87,6 @@ struct st_context
struct pipe_framebuffer_state framebuffer;
struct pipe_mipmap_tree *texture[PIPE_MAX_SAMPLERS];
struct pipe_poly_stipple poly_stipple;
- struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS];
struct pipe_scissor_state scissor;
struct pipe_setup_state setup;
struct pipe_shader_state fs;