diff options
author | Brian Paul <[email protected]> | 2008-08-14 15:38:09 -0600 |
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committer | Brian Paul <[email protected]> | 2008-08-14 15:44:28 -0600 |
commit | 8f6d9e12be0be086ca2aab0b56dff8d2181addd9 (patch) | |
tree | 5f9b28a792eed3a01d00d1577617c97c40095bfd /src/mesa/state_tracker/st_context.h | |
parent | 6c46b49d12b33b04546bee137f75ca7649e9a4ef (diff) |
gallium: use a default texture in update_textures(), update_samplers() when needed
The default texture is used when the current fragment shader has texture
sample instructions but the user has not provided/bound a texture.
Diffstat (limited to 'src/mesa/state_tracker/st_context.h')
-rw-r--r-- | src/mesa/state_tracker/st_context.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 96333902a91..4314d9af5c8 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -132,6 +132,8 @@ struct st_context struct st_vertex_program *vp; /**< Currently bound vertex program */ struct st_fragment_program *fp; /**< Currently bound fragment program */ + struct gl_texture_object *default_texture; + struct { struct gl_program_cache *cache; struct st_fragment_program *program; /**< cur pixel transfer prog */ |