diff options
author | Keith Whitwell <[email protected]> | 2007-06-14 18:11:48 +0100 |
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committer | Keith Whitwell <[email protected]> | 2007-06-14 18:11:48 +0100 |
commit | 6393cda6766b707ef01e925d378239a66d143ae0 (patch) | |
tree | 31b5c8cc27ee16b142e27c42d5cb69f2fe9826d2 /src/mesa/state_tracker/st_context.h | |
parent | 7050a4a7bc779b2c30fbd8244d4e77e6bd3dc30f (diff) |
Renamed softpipe directories and files to something less confusing.
softpipe/state_tracker --> state_tracker/
softpipe/ --> pipe/
softpipe/generic --> pipe/softpipe/
I don't think pipe is a great name, but I disliked all the others too.
Luckily it's fairly easy to rename with git, so this can be revisited
later.
Diffstat (limited to 'src/mesa/state_tracker/st_context.h')
-rw-r--r-- | src/mesa/state_tracker/st_context.h | 111 |
1 files changed, 111 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h new file mode 100644 index 00000000000..317d3773718 --- /dev/null +++ b/src/mesa/state_tracker/st_context.h @@ -0,0 +1,111 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef ST_CONTEXT_H +#define ST_CONTEXT_H + +#include "mtypes.h" +#include "softpipe/sp_state.h" + + +struct st_context; +struct st_region; +struct st_texture_object; +struct st_texture_image; +struct st_fragment_program; + +#define ST_NEW_MESA 0x1 /* Mesa state has changed */ +#define ST_NEW_FRAGMENT_PROGRAM 0x2 + +struct st_state_flags { + GLuint mesa; + GLuint st; +}; + +struct st_tracked_state { + struct st_state_flags dirty; + void (*update)( struct st_context *st ); +}; + + + + +struct st_context +{ + GLcontext *ctx; + + struct softpipe_context *softpipe; + + /* Eventually will use a cache to feed the softpipe with + * create/bind/delete calls to constant state objects. Not yet + * though, we just shove random objects across the interface. + */ + struct { + struct softpipe_viewport viewport; + struct softpipe_setup_state setup; + struct softpipe_fs_state fs; + struct softpipe_blend_state blend; + struct softpipe_surface cbuf; + struct softpipe_clip_state clip; + struct softpipe_depth_state depth; + struct softpipe_scissor_rect scissor; + struct softpipe_poly_stipple poly_stipple; + struct softpipe_stencil_state stencil; + } state; + + struct { + struct st_tracked_state tracked_state; + } constants; + + struct { + struct gl_fragment_program *fragment_program; + } cb; + + /* State to be validated: + */ + struct st_tracked_state **atoms; + GLuint nr_atoms; + + struct st_state_flags dirty; + + /* Counter to track program string changes: + */ + GLuint program_id; + + GLfloat polygon_offset_scale; /* ?? */ +}; + + +/* Need this so that we can implement Mesa callbacks in this module. + */ +static INLINE struct st_context *st_context(GLcontext *ctx) +{ + return ctx->st; +} + + +#endif |