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author | Bryan Cain <[email protected]> | 2013-02-15 08:53:20 -0600 |
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committer | Dave Airlie <[email protected]> | 2013-10-17 08:35:42 +0100 |
commit | 6b0df34ae5c0a8332559383c900241596eb2ac87 (patch) | |
tree | 788c2b99e9123e5ac3daab532f209e92ecf19e43 /src/mesa/state_tracker/st_context.h | |
parent | 4ef1c8fb4c0ae8d0fa2a0e4311ef63255d8485f0 (diff) |
mesa/st: Add VARYING_SLOT_TEX[1-7] to st_translate_geometry_program().
v2 (Paul Berry <[email protected]>: Split out to separate patch
(previously this was part of "glsl: add builtins for geometry
shaders.")
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_context.h')
0 files changed, 0 insertions, 0 deletions