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authorBrian Paul <[email protected]>2009-03-20 20:25:34 -0600
committerBrian Paul <[email protected]>2009-03-20 20:29:07 -0600
commit401cbd0d2365e5b2d371a2a01edf1cecca4a99dd (patch)
tree1db298c9d76bd4bad0831cdabf12b635e2941903 /src/mesa/state_tracker/st_context.h
parent1f45ae0813f72fa92f52e0ebc440922362dc7cce (diff)
gallium: remove use of origin_lower_left
This was used to indicate OpenGL's lower-left origin for fragment window coordinates for polygon stipple and gl_FragCoord. Now: - fragment coordinate origin is always upper-left corner - GL polygon stipple is inverted and shifted before given to gallium - GL fragment programs that use INPUT[WPOS] are modified to use an inverted window coord which is placed in a temp register. Note: the origin_lower_left field still exists in pipe_rasterizer_state. Remove it when all the drivers, etc. no longer reference it.
Diffstat (limited to 'src/mesa/state_tracker/st_context.h')
-rw-r--r--src/mesa/state_tracker/st_context.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index d7518ab6897..ae8c2978bf8 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -93,12 +93,13 @@ struct st_context
struct pipe_constant_buffer constants[2];
struct pipe_framebuffer_state framebuffer;
struct pipe_texture *sampler_texture[PIPE_MAX_SAMPLERS];
- struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
struct pipe_viewport_state viewport;
GLuint num_samplers;
GLuint num_textures;
+
+ GLuint poly_stipple[32]; /**< In OpenGL's bottom-to-top order */
} state;
struct {