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authorMarek Olšák <[email protected]>2012-12-07 19:31:33 +0100
committerMarek Olšák <[email protected]>2012-12-12 13:09:53 +0100
commit9ec6ffd85d019cdba3bbeba24dbc49981791df28 (patch)
treed75f21080afcac7e706dfc50332b7a1ca4caa41f /src/mesa/state_tracker/st_context.h
parent621259b3de1f15c879620bbf17764fd8a27ae6f5 (diff)
st/mesa: remove a weird msaa hack
It doesn't work and it's not clear how it's supposed to work. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_context.h')
-rw-r--r--src/mesa/state_tracker/st_context.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 2cc52773efb..8e6f28b50f9 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -185,7 +185,6 @@ struct st_context
struct cso_context *cso_context;
- int force_msaa;
void *winsys_drawable_handle;
/* The number of vertex buffers from the last call of validate_arrays. */
@@ -265,9 +264,6 @@ st_fb_orientation(const struct gl_framebuffer *fb)
#define ST_CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T))
-extern int
-st_get_msaa(void);
-
extern struct st_context *
st_create_context(gl_api api, struct pipe_context *pipe,
const struct gl_config *visual,