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authorMarek Olšák <[email protected]>2012-07-09 05:08:36 +0200
committerMarek Olšák <[email protected]>2012-07-12 02:08:30 +0200
commit5ba15d8d38d98cb7b625fa55e7d818ef9c6629ce (patch)
tree66b9f598baf5f16cc003f55bc118c840ab36bd90 /src/mesa/state_tracker/st_context.h
parenta7f3697eb849376dda23556df479127909cb7fd4 (diff)
st/mesa: implement accelerated stencil blitting using shader stencil export
Reviewed-by: Alex Deucher <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_context.h')
-rw-r--r--src/mesa/state_tracker/st_context.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 734b4d9c173..a3f44b3aba4 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -81,7 +81,7 @@ struct st_context
struct draw_stage *rastpos_stage; /**< For glRasterPos */
GLboolean clamp_frag_color_in_shader;
GLboolean clamp_vert_color_in_shader;
-
+ boolean has_stencil_export; /**< can do shader stencil export? */
/* On old libGL's for linux we need to invalidate the drawables
* on glViewpport calls, this is set via a option.