diff options
author | Marek Olšák <[email protected]> | 2015-10-04 18:23:33 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2015-10-09 22:02:18 +0200 |
commit | b55b986dc9c89a3a4fb3956dcd269216f59b06ee (patch) | |
tree | be3c0c26794c7d374acc69327a1ddcf27def74c2 /src/mesa/state_tracker/st_context.c | |
parent | f4ec81032bb9c1460794d3d843d0ffe47a181291 (diff) |
st/mesa: make Z/S drawpix shaders independent of variants, don't use Mesa IR v2
- there is no connection to user fragment shaders, so having these as
shader variants makes no sense
- don't use Mesa IR, use TGSI
- don't create gl_fragment_program, just create the shader CSO
v2: generate exactly the same shader as before to fix llvmpipe
Reviewed-by: Dave Airlie <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Tested-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_context.c')
0 files changed, 0 insertions, 0 deletions