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authorPierre-Eric Pelloux-Prayer <[email protected]>2019-07-05 14:51:23 +0200
committerMarek Olšák <[email protected]>2019-07-15 15:22:25 -0400
commita9655f36fe9088816973c19df9399268ef6bfcd8 (patch)
tree3cda1835f0978917b7308bc0c40e4cdec5f1b636 /src/mesa/state_tracker/st_context.c
parentce04fbf67c9ded75a206c9560a3869df76a46839 (diff)
st/mesa: verify that vertex buffer offset isn't negative
For drivers supporting PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET the buffer_offset value will be interpreted as an signed int. An example of application code causing a negative offset: float b[] = { ... }; // 3 float for pos, 3 for color glBufferData(GL_ARRAY_BUFFER, ..., b, ...); glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 6 * sizeof(float), 0); glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 6 * sizeof(float), &b[3]); ^ should be 3 * sizeof(float) The offset is a ptr so when interpreted as a signed int it can be negative. This commit adds a verification that (int) buffer_offset is not negative - this would indicate an application bug. Since it's too late to emit a GL_INVALID_VALUE error, we replace the negative offset by 0 and emit a debug message. Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_context.c')
-rw-r--r--src/mesa/state_tracker/st_context.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index a94ffe26eba..fada76437b2 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -637,6 +637,8 @@ st_create_context_priv(struct gl_context *ctx, struct pipe_context *pipe,
screen->get_param(screen, PIPE_CAP_INDEP_BLEND_FUNC);
st->needs_rgb_dst_alpha_override =
screen->get_param(screen, PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND);
+ st->has_signed_vertex_buffer_offset =
+ screen->get_param(screen, PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET);
st->has_hw_atomics =
screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,