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authorMarek Olšák <[email protected]>2014-08-02 21:38:25 +0200
committerMarek Olšák <[email protected]>2014-08-11 21:53:57 +0200
commit0127d26e6c25974a84102fba2f556e260ccbcaeb (patch)
treee820378f4007aaf6a1b23af52551af96da05b805 /src/mesa/state_tracker/st_context.c
parent547e2880bc9ac88a5897306fb9eadee0c825d14c (diff)
st/mesa: convert the ETC1 format to an uncompressed one if unsupported
I don't know of any hardware which supports it. With this, GL_OES_compressed_ETC1_RGB8_texture is supported if RGBA8 is supported. Reviewed-by: Glenn Kennard <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_context.c')
-rw-r--r--src/mesa/state_tracker/st_context.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index c805a094b98..ccd19f3e361 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -189,6 +189,9 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe,
st->has_stencil_export =
screen->get_param(screen, PIPE_CAP_SHADER_STENCIL_EXPORT);
st->has_shader_model3 = screen->get_param(screen, PIPE_CAP_SM3);
+ st->has_etc1 = screen->is_format_supported(screen, PIPE_FORMAT_ETC1_RGB8,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_SAMPLER_VIEW);
st->prefer_blit_based_texture_transfer = screen->get_param(screen,
PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER);