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authorBrian <[email protected]>2008-02-08 14:54:18 -0700
committerBrian <[email protected]>2008-02-08 15:13:49 -0700
commit62abcb9aacc33218d0143a743c738435794b32a9 (patch)
tree38f6456668756e537c67c4e8cc698f89128eb4c2 /src/mesa/state_tracker/st_context.c
parent0b64ee6960f9e099bc1a6ca6fa10720fee875b3a (diff)
gallium: initial implemenation of auto mipmap generation in state tracker
Use hardware rendering to compute/render mipmap levels. The fallback path (which will be used for non-renderable texture formats) isn't working yet.
Diffstat (limited to 'src/mesa/state_tracker/st_context.c')
-rw-r--r--src/mesa/state_tracker/st_context.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index 9c206c057a0..bf4618bed8e 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -49,6 +49,7 @@
#include "st_atom.h"
#include "st_draw.h"
#include "st_extensions.h"
+#include "st_gen_mipmap.h"
#include "st_program.h"
#include "pipe/p_context.h"
#include "pipe/p_winsys.h"
@@ -96,6 +97,7 @@ st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe )
st_init_atoms( st );
st_init_draw( st );
+ st_init_generate_mipmap(st);
/* we want all vertex data to be placed in buffer objects */
vbo_use_buffer_objects(ctx);