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authorMarek Olšák <[email protected]>2013-06-12 17:15:46 +0200
committerMarek Olšák <[email protected]>2013-07-02 17:02:14 +0200
commit030ca230e25192307336cb39f1ee414d0392b620 (patch)
treed77e85b3517380fded6c54ce6a1c3ef1da025f1f /src/mesa/state_tracker/st_context.c
parent84f367e69a876e473b4293483c5842b47d27d493 (diff)
mesa: renumber shader indices according to their placement in pipeline
See my explanation in mtypes.h. v2: don't do this in gallium v3: also updated the comment at the gl_shader_type definition Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_context.c')
-rw-r--r--src/mesa/state_tracker/st_context.c5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index 7d18c252190..80393cff7f8 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -221,11 +221,6 @@ struct st_context *st_create_context(gl_api api, struct pipe_context *pipe,
struct gl_context *shareCtx = share ? share->ctx : NULL;
struct dd_function_table funcs;
- /* Sanity checks */
- STATIC_ASSERT(MESA_SHADER_VERTEX == PIPE_SHADER_VERTEX);
- STATIC_ASSERT(MESA_SHADER_FRAGMENT == PIPE_SHADER_FRAGMENT);
- STATIC_ASSERT(MESA_SHADER_GEOMETRY == PIPE_SHADER_GEOMETRY);
-
memset(&funcs, 0, sizeof(funcs));
st_init_driver_functions(&funcs);