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authorBrian Paul <[email protected]>2014-07-08 16:24:53 -0600
committerBrian Paul <[email protected]>2014-07-09 06:43:26 -0600
commitd10204930f26d906d8a464731c687249434ec72d (patch)
treed4a0b0a6c43789ee2a8438367e86004b4e747a94 /src/mesa/state_tracker/st_context.c
parent176b64b81104bffed114a0bdd919338e1e54ed19 (diff)
st/mesa: fix geometry shader memory leak
Spotted by Charmaine Lee. Cc: "10.2" <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_context.c')
-rw-r--r--src/mesa/state_tracker/st_context.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index c7f3ec6be41..c805a094b98 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -307,6 +307,7 @@ void st_destroy_context( struct st_context *st )
cso_release_all(st->cso_context);
st_reference_fragprog(st, &st->fp, NULL);
+ st_reference_geomprog(st, &st->gp, NULL);
st_reference_vertprog(st, &st->vp, NULL);
/* release framebuffer surfaces */