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author | Paul Berry <[email protected]> | 2011-08-24 15:48:55 -0700 |
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committer | Paul Berry <[email protected]> | 2011-09-06 11:04:44 -0700 |
commit | 84e7d04e1d2ac9621c5fbb0f878164e7c16d2cf7 (patch) | |
tree | b4f88cfa349dae58b59fe046f8abc31e6c63a5f6 /src/mesa/state_tracker/st_cb_queryobj.h | |
parent | aafe2cdf86c22da6c1266f307d89b1c80b59562f (diff) |
i965: SF: Change calculate_masks to use the VUE map.
Previously, SF code used the idx_to_attr[] array to compute the
location of entries in the VUE map. This array didn't properly
account for gl_PointSize. Now we use the VUE map directly.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_cb_queryobj.h')
0 files changed, 0 insertions, 0 deletions