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authorBrian Paul <[email protected]>2008-04-22 18:38:37 -0600
committerBrian Paul <[email protected]>2008-04-22 18:43:05 -0600
commit33f3938d2d6340b31d758c96bd35f858c6c8267d (patch)
treeee9211f0d5733d33134936092b304ed86db758ea /src/mesa/state_tracker/st_cb_program.c
parent1977fbff6010af0a5bd0bba7c0367b7713185a92 (diff)
gallium: fix some bitmap frag shader issues
If texturing happens to be enabled when glBitmap() is called, need to be careful about choosing a sampler unit, etc.
Diffstat (limited to 'src/mesa/state_tracker/st_cb_program.c')
-rw-r--r--src/mesa/state_tracker/st_cb_program.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c
index 003ec0d2b79..67f8b1f8ebb 100644
--- a/src/mesa/state_tracker/st_cb_program.c
+++ b/src/mesa/state_tracker/st_cb_program.c
@@ -159,6 +159,10 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog)
stfp->state.tokens = NULL;
}
+ if (stfp->bitmap_program) {
+ st_delete_program(ctx, &stfp->bitmap_program->Base.Base);
+ }
+
st_free_translated_vertex_programs(st, stfp->vertex_programs);
}
break;