diff options
author | Keith Whitwell <[email protected]> | 2009-11-15 11:15:25 -0800 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2009-11-15 11:23:30 -0800 |
commit | 07fafc7c9346aa260829603bf3188596481e9e62 (patch) | |
tree | d0b4d9730b63db91b9f52f537c4e2f80ddc980da /src/mesa/state_tracker/st_cb_program.c | |
parent | 1454f20a991ddda35f1a2ffda953012078b407ba (diff) |
mesa/st: refactor vertex and fragment shader translation
Translate vertex shaders independently of fragment shaders.
Previously tried to make fragment shader semantic indexes always start
at zero and exclude holes. This was unnecessary but meant that vertex
shader translation had to be adjusted to take this into account.
Now use a fixed scheme for labelling special FS input semantics
(color, etc), and another fixed scheme for the generics.
With this, vertex shaders can be translated independently of the bound
fragment shader, assuming mesa has done its own job and ensured that
the vertex shader provides at least the inputs the fragment shader is
looking for. The state-tracker didn't attempt to do anything about
this previously, so it shouldn't be needed now.
Diffstat (limited to 'src/mesa/state_tracker/st_cb_program.c')
-rw-r--r-- | src/mesa/state_tracker/st_cb_program.c | 43 |
1 files changed, 2 insertions, 41 deletions
diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c index b2d5c39a3a0..8c276f8128e 100644 --- a/src/mesa/state_tracker/st_cb_program.c +++ b/src/mesa/state_tracker/st_cb_program.c @@ -138,24 +138,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog) case GL_VERTEX_PROGRAM_ARB: { struct st_vertex_program *stvp = (struct st_vertex_program *) prog; - - if (stvp->driver_shader) { - cso_delete_vertex_shader(st->cso_context, stvp->driver_shader); - stvp->driver_shader = NULL; - } - - if (stvp->draw_shader) { -#if FEATURE_feedback || FEATURE_drawpix - /* this would only have been allocated for the RasterPos path */ - draw_delete_vertex_shader(st->draw, stvp->draw_shader); - stvp->draw_shader = NULL; -#endif - } - - if (stvp->state.tokens) { - st_free_tokens(stvp->state.tokens); - stvp->state.tokens = NULL; - } + st_vp_release_varients( st, stvp ); } break; case GL_FRAGMENT_PROGRAM_ARB: @@ -177,8 +160,6 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog) _mesa_reference_program(ctx, &prg, NULL); stfp->bitmap_program = NULL; } - - st_free_translated_vertex_programs(st, stfp->vertex_programs); } break; default: @@ -219,8 +200,6 @@ static void st_program_string_notify( GLcontext *ctx, stfp->state.tokens = NULL; } - stfp->param_state = stfp->Base.Base.Parameters->StateFlags; - if (st->fp == stfp) st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM; } @@ -229,25 +208,7 @@ static void st_program_string_notify( GLcontext *ctx, stvp->serialNo++; - if (stvp->driver_shader) { - cso_delete_vertex_shader(st->cso_context, stvp->driver_shader); - stvp->driver_shader = NULL; - } - - if (stvp->draw_shader) { -#if FEATURE_feedback || FEATURE_drawpix - /* this would only have been allocated for the RasterPos path */ - draw_delete_vertex_shader(st->draw, stvp->draw_shader); - stvp->draw_shader = NULL; -#endif - } - - if (stvp->state.tokens) { - st_free_tokens(stvp->state.tokens); - stvp->state.tokens = NULL; - } - - stvp->param_state = stvp->Base.Base.Parameters->StateFlags; + st_vp_release_varients( st, stvp ); if (st->vp == stvp) st->dirty.st |= ST_NEW_VERTEX_PROGRAM; |