diff options
author | Brian Paul <[email protected]> | 2016-02-08 09:59:40 -0700 |
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committer | Brian Paul <[email protected]> | 2016-02-09 11:27:48 -0700 |
commit | 7d18faf8e7509a575f39b0a409b8167db7561153 (patch) | |
tree | 1713633190ec8657a32f11e0a4017da867396a0a /src/mesa/state_tracker/st_cb_bitmap.h | |
parent | a5799de3dc8ddf0e90c2e64438664df3ce84f5ae (diff) |
st/mesa: don't allocate bitmap drawing state until needed
Most apps don't use glBitmap so don't allocate the bitmap cache or
gallium state objects/shaders/etc until the first call to st_Bitmap().
v2: simplify a conditional, per Gustaw Smolarczyk.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_cb_bitmap.h')
-rw-r--r-- | src/mesa/state_tracker/st_cb_bitmap.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/state_tracker/st_cb_bitmap.h b/src/mesa/state_tracker/st_cb_bitmap.h index dc7e5cb5c9e..4d1ae222b81 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.h +++ b/src/mesa/state_tracker/st_cb_bitmap.h @@ -42,9 +42,6 @@ extern void st_init_bitmap_functions(struct dd_function_table *functions); extern void -st_init_bitmap(struct st_context *st); - -extern void st_destroy_bitmap(struct st_context *st); extern void |