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authorMichel Dänzer <[email protected]>2009-03-04 11:58:48 +0100
committerMichel Dänzer <[email protected]>2009-03-04 11:58:48 +0100
commit5e27cd46c04a9e7b5904cc014bffd0f4daae31fe (patch)
treea57289f14d69f1977dfaee592af908052d726b8c /src/mesa/state_tracker/st_cb_accum.c
parent60041203d5847de8ab71842a6ce5d33d96cc4930 (diff)
gallium: Unify reference counting.
The core reference counting code is centralized in p_refcnt.h. This has some consequences related to struct pipe_buffer: * The screen member of struct pipe_buffer must be initialized, or pipe_buffer_reference() will crash trying to destroy a buffer with reference count 0. u_simple_screen takes care of this, but I may have missed some of the drivers not using it. * Except for rare exceptions deep in winsys code, buffers must always be allocated via pipe_buffer_create() or via screen->*buffer_create() rather than via winsys->*buffer_create().
Diffstat (limited to 'src/mesa/state_tracker/st_cb_accum.c')
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index 15cc4cd95dc..3f9a825a153 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -149,7 +149,7 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
}
screen->transfer_unmap(screen, acc_pt);
- screen->tex_transfer_release(screen, &acc_pt);
+ screen->tex_transfer_destroy(acc_pt);
}
@@ -187,7 +187,7 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias,
}
screen->transfer_unmap(screen, acc_pt);
- screen->tex_transfer_release(screen, &acc_pt);
+ screen->tex_transfer_destroy(acc_pt);
}
@@ -220,7 +220,7 @@ accum_accum(struct pipe_context *pipe, GLfloat value,
accBuf[i] = accBuf[i] + colorBuf[i] * value;
}
- screen->tex_transfer_release(screen, &acc_trans);
+ screen->tex_transfer_destroy(acc_trans);
acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
PIPE_TRANSFER_WRITE, xpos, ypos,
width, height);
@@ -229,8 +229,8 @@ accum_accum(struct pipe_context *pipe, GLfloat value,
_mesa_free(colorBuf);
_mesa_free(accBuf);
- screen->tex_transfer_release(screen, &acc_trans);
- screen->tex_transfer_release(screen, &color_trans);
+ screen->tex_transfer_destroy(acc_trans);
+ screen->tex_transfer_destroy(color_trans);
}
@@ -264,8 +264,8 @@ accum_load(struct pipe_context *pipe, GLfloat value,
acc_put_tile_rgba(pipe, acc_trans, 0, 0, width, height, buf);
_mesa_free(buf);
- screen->tex_transfer_release(screen, &acc_trans);
- screen->tex_transfer_release(screen, &color_trans);
+ screen->tex_transfer_destroy(acc_trans);
+ screen->tex_transfer_destroy(color_trans);
}
@@ -316,8 +316,8 @@ accum_return(GLcontext *ctx, GLfloat value,
_mesa_free(abuf);
if (cbuf)
_mesa_free(cbuf);
- screen->tex_transfer_release(screen, &acc_trans);
- screen->tex_transfer_release(screen, &color_trans);
+ screen->tex_transfer_destroy(acc_trans);
+ screen->tex_transfer_destroy(color_trans);
}