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authorKenneth Graunke <[email protected]>2012-11-16 14:52:01 -0800
committerIan Romanick <[email protected]>2013-01-15 13:34:00 -0800
commitf3db20da1a04fd64732c62631d59aac801a1a59d (patch)
tree7814346b7e188dc95762b4c113ae2747c8599f59 /src/mesa/state_tracker/st_cache.h
parentd9d857e24fef2ae5576523b861f46c426b94ba0d (diff)
mesa: Rework crazy error code rules in glDrawBuffers().
Perhaps most importantly, this patch adds comments quoting the relevant spec paragraphs above each error condition. It also makes three changes: - For FBOs, GL_COLOR_ATTACHMENTm where m >= MaxDrawBuffers is supposed to generate INVALID_OPERATION (not INVALID_ENUM). - Constants that refer to multiple buffers (such as FRONT, BACK, LEFT, RIGHT, and FRONT_AND_BACK) are supposed to generate INVALID_OPERATION, not INVALID_ENUM. - In ES 3.0, for FBOs, buffers[i] must be NONE or GL_COLOR_ATTACHMENTi or else INVALID_OPERATION occurs. (This is a new restriction.) Fixes es3conform's draw-buffers-api test. v2: The error path was missing a "return" like all the other error paths. Also, we may as well call it glDrawBuffers in the error message since the ARB suffix doesn't exist in ES 3. Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
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