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author | Brian Paul <[email protected]> | 2011-07-31 20:48:24 -0700 |
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committer | Eric Anholt <[email protected]> | 2011-09-27 12:12:07 -0700 |
commit | 59348722b7a2a9ec689af0613fa8435f78a90cc4 (patch) | |
tree | 54dfa2756a4dc12304fd571853000f3254824c20 /src/mesa/state_tracker/st_cache.h | |
parent | 0c513a9c1b5125ba647c17f330635ded46d4d174 (diff) |
mesa: Convert depth/stencil glGetTexImage() to using MapTextureImage().
Note that the implementation before and after appears to be broken in
its handling of Z24_S8 vs S8_Z24.
Tested-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_cache.h')
0 files changed, 0 insertions, 0 deletions