diff options
author | Brian Paul <[email protected]> | 2008-05-08 17:42:18 -0600 |
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committer | Brian Paul <[email protected]> | 2008-05-08 17:42:18 -0600 |
commit | 2f07e1caa02c9dcdddc673e61eb91b83b82d283b (patch) | |
tree | db2cbd0f765726d48fb638dae21b739fcbce3160 /src/mesa/state_tracker/st_atom_framebuffer.c | |
parent | a7e8e31eeee320bbc563536389587520875c3b57 (diff) |
gallium: fix render to depth texture
Diffstat (limited to 'src/mesa/state_tracker/st_atom_framebuffer.c')
-rw-r--r-- | src/mesa/state_tracker/st_atom_framebuffer.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c index c9a30e44b24..d46c3ee16c5 100644 --- a/src/mesa/state_tracker/st_atom_framebuffer.c +++ b/src/mesa/state_tracker/st_atom_framebuffer.c @@ -127,6 +127,11 @@ update_framebuffer_state( struct st_context *st ) strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer); if (strb) { strb = st_renderbuffer(strb->Base.Wrapped); + if (strb->rtt) { + /* rendering to a GL texture, may have to update surface */ + update_renderbuffer_surface(st, strb); + } + assert(strb->surface); framebuffer->zsbuf = strb->surface; } |