diff options
author | Brian <[email protected]> | 2007-10-30 11:16:26 -0600 |
---|---|---|
committer | Brian <[email protected]> | 2007-10-30 11:32:53 -0600 |
commit | b8042fb7fb15a4f99a10f9d9e48d43301622c2bf (patch) | |
tree | 62c3c0d40a85e928d9c16dcb581c6041f9759a89 /src/mesa/state_tracker/st_atom_constbuf.c | |
parent | 0be546fa53753119a770d6368ced380bdf69c69b (diff) |
make st_upload_constants() public
Diffstat (limited to 'src/mesa/state_tracker/st_atom_constbuf.c')
-rw-r--r-- | src/mesa/state_tracker/st_atom_constbuf.c | 19 |
1 files changed, 14 insertions, 5 deletions
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index d140e0ef50b..7da71366761 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -40,15 +40,24 @@ #include "st_context.h" #include "st_atom.h" +#include "st_atom_constbuf.h" #include "st_program.h" -static void upload_constants( struct st_context *st, - struct gl_program_parameter_list *params, - unsigned id) + +/** + * Pass the given program parameters to the graphics pipe as a + * constant buffer. + * \param id either PIPE_SHADER_VERTEX or PIPE_SHADER_FRAGMENT + */ +void st_upload_constants( struct st_context *st, + struct gl_program_parameter_list *params, + unsigned id) { struct pipe_winsys *ws = st->pipe->winsys; struct pipe_constant_buffer *cbuf = &st->state.constants[id]; + assert(id == PIPE_SHADER_VERTEX || id == PIPE_SHADER_FRAGMENT); + /* update constants */ if (params && params->NumParameters) { const uint paramBytes = params->NumParameters * sizeof(GLfloat) * 4; @@ -90,7 +99,7 @@ static void update_vs_constants(struct st_context *st ) struct st_vertex_program *vp = st->vp; struct gl_program_parameter_list *params = vp->Base.Base.Parameters; - upload_constants( st, params, PIPE_SHADER_VERTEX ); + st_upload_constants( st, params, PIPE_SHADER_VERTEX ); } const struct st_tracked_state st_update_vs_constants = { @@ -109,7 +118,7 @@ static void update_fs_constants(struct st_context *st ) struct st_fragment_program *fp = st->fp; struct gl_program_parameter_list *params = fp->Base.Base.Parameters; - upload_constants( st, params, PIPE_SHADER_FRAGMENT ); + st_upload_constants( st, params, PIPE_SHADER_FRAGMENT ); } const struct st_tracked_state st_update_fs_constants = { |