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authorMarek Olšák <[email protected]>2015-07-25 17:26:10 +0200
committerMarek Olšák <[email protected]>2015-07-29 00:10:27 +0200
commit72f31c63d7b73abcdf47bc303d09987f299aff7a (patch)
tree7586823c5aaad034a911ed988769ef8a7205d675 /src/mesa/state_tracker/st_atom.h
parent6ca3ff982a9e6a54286158b457d479715be5ab17 (diff)
st/mesa: remove st_finalize_textures atom
It only checks fragment textures and ignores other shaders, which makes it incomplete, and textures are already finalized in update_single_texture. There are no piglit regressions. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_atom.h')
-rw-r--r--src/mesa/state_tracker/st_atom.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_atom.h b/src/mesa/state_tracker/st_atom.h
index 5735ca6930d..a24842baa4f 100644
--- a/src/mesa/state_tracker/st_atom.h
+++ b/src/mesa/state_tracker/st_atom.h
@@ -68,7 +68,6 @@ extern const struct st_tracked_state st_update_vertex_texture;
extern const struct st_tracked_state st_update_geometry_texture;
extern const struct st_tracked_state st_update_tessctrl_texture;
extern const struct st_tracked_state st_update_tesseval_texture;
-extern const struct st_tracked_state st_finalize_textures;
extern const struct st_tracked_state st_update_fs_constants;
extern const struct st_tracked_state st_update_gs_constants;
extern const struct st_tracked_state st_update_tes_constants;