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authorZack Rusin <[email protected]>2007-09-17 11:55:18 -0400
committerZack Rusin <[email protected]>2007-09-18 06:31:22 -0400
commitd6ac959833a8e40a27907940969c622692f749b1 (patch)
treeddb0c6d886142d66aabb27a3ca00c683f55dbc4c /src/mesa/state_tracker/st_atom.h
parent56edb98d975041cca2e4a3712126b151d80a045a (diff)
Combing depth and stencil objects and making them immutable.
Converting depth and stencil objects into a single state object (d3d10 like) and making it immutable.
Diffstat (limited to 'src/mesa/state_tracker/st_atom.h')
-rw-r--r--src/mesa/state_tracker/st_atom.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_atom.h b/src/mesa/state_tracker/st_atom.h
index 447430bfef1..0e362b1fbf1 100644
--- a/src/mesa/state_tracker/st_atom.h
+++ b/src/mesa/state_tracker/st_atom.h
@@ -47,7 +47,7 @@ void st_validate_state( struct st_context *st );
const struct st_tracked_state st_update_framebuffer;
const struct st_tracked_state st_update_clip;
const struct st_tracked_state st_update_clear_color;
-const struct st_tracked_state st_update_depth;
+const struct st_tracked_state st_update_depth_stencil;
const struct st_tracked_state st_update_tnl;
const struct st_tracked_state st_update_fs;
const struct st_tracked_state st_update_vs;
@@ -56,7 +56,6 @@ const struct st_tracked_state st_update_polygon_stipple;
const struct st_tracked_state st_update_viewport;
const struct st_tracked_state st_update_scissor;
const struct st_tracked_state st_update_blend;
-const struct st_tracked_state st_update_stencil;
const struct st_tracked_state st_update_sampler;
const struct st_tracked_state st_update_texture;
const struct st_tracked_state st_update_fs_constants;