diff options
author | Marek Olšák <[email protected]> | 2017-02-22 19:59:27 +0100 |
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committer | Marek Olšák <[email protected]> | 2017-02-25 00:03:09 +0100 |
commit | e027935a795ecf546f3e4abcc25655766f9615ac (patch) | |
tree | 0022dfc08cfa224309eee5f5913fa0b9a95c7c57 /src/mesa/state_tracker/st_atom.c | |
parent | cc2f92b09f8ab0470106185585fdc1282da523e6 (diff) |
st/mesa: don't update unrelated states in non-draw calls such as Clear
If a VAO isn't bound and u_vbuf isn't enabled because of the Core profile,
we'll get user vertex buffers in drivers if we update vertex buffers
in glClear. So don't do that.
This fixes a regression since disabling u_vbuf for Core profiles.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_atom.c')
-rw-r--r-- | src/mesa/state_tracker/st_atom.c | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c index 65ac5170fdf..4bef3423b07 100644 --- a/src/mesa/state_tracker/st_atom.c +++ b/src/mesa/state_tracker/st_atom.c @@ -176,6 +176,16 @@ void st_validate_state( struct st_context *st, enum st_pipeline pipeline ) pipeline_mask = ST_PIPELINE_RENDER_STATE_MASK; break; + case ST_PIPELINE_CLEAR: + st_manager_validate_framebuffers(st); + pipeline_mask = ST_PIPELINE_CLEAR_STATE_MASK; + break; + + case ST_PIPELINE_UPDATE_FRAMEBUFFER: + st_manager_validate_framebuffers(st); + pipeline_mask = ST_PIPELINE_UPDATE_FB_STATE_MASK; + break; + case ST_PIPELINE_COMPUTE: { struct st_compute_program *old_cp = st->cp; struct gl_program *new_cp = ctx->ComputeProgram._Current; |