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author | Brian Paul <[email protected]> | 2011-01-22 17:18:53 -0700 |
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committer | Brian Paul <[email protected]> | 2011-01-22 18:33:35 -0700 |
commit | 4c9ad084c1f54d83b4f27ce2b4cec23b6c7371c8 (patch) | |
tree | 02aceea0e53e73b98ec12e6d1138a849415c45cd /src/mesa/state_tracker/st_atom.c | |
parent | e75844b4e09cbbfca159a4e4709d3ca1249d784d (diff) |
softpipe: pass surface format to get/put_tile functions
When we read/write image tiles we need to use the format specified
in the pipe_surface, not the pipe_transfer format (which comes from
the underlying texture/resource format).
This comes up when rendering to sRGB surfaces (via OpenGL render to
texture). Ignoring the new GL_ARB/EXT_framebuffer_sRGB extension
for now, when we render to a sRGB surface we need to treat it like
a regular, linear colorspace RGB surface. Before, when we read/wrote
tiles to sRGB surfaces we were inadvertantly doing the color space
conversion.
Diffstat (limited to 'src/mesa/state_tracker/st_atom.c')
0 files changed, 0 insertions, 0 deletions