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authorBrian <[email protected]>2007-06-28 16:34:40 -0600
committerBrian <[email protected]>2007-06-28 16:34:40 -0600
commit767cac149441ee0a8423713a9817c7ac154cbf9e (patch)
treeadea6a7149958e58db2c335325b6e4c0aa217ec0 /src/mesa/sparc/glapi_sparc.S
parent37aca21129d87946d2dc6b45fa5bacd514921550 (diff)
Add a few missing GL 2.0 entrypoints, regenerate related files.
Specifically: glVertexAttrib4bv glVertexAttrib4iv glVertexAttrib4ubv glVertexAttrib4uiv glVertexAttrib4usv
Diffstat (limited to 'src/mesa/sparc/glapi_sparc.S')
-rw-r--r--src/mesa/sparc/glapi_sparc.S5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S
index d4ea12870fe..8725c7ee4d3 100644
--- a/src/mesa/sparc/glapi_sparc.S
+++ b/src/mesa/sparc/glapi_sparc.S
@@ -1733,12 +1733,17 @@ _mesa_sparc_glapi_end:
.globl glVertexAttrib4Nubv ; .type glVertexAttrib4Nubv,#function ; glVertexAttrib4Nubv = glVertexAttrib4NubvARB
.globl glVertexAttrib4Nuiv ; .type glVertexAttrib4Nuiv,#function ; glVertexAttrib4Nuiv = glVertexAttrib4NuivARB
.globl glVertexAttrib4Nusv ; .type glVertexAttrib4Nusv,#function ; glVertexAttrib4Nusv = glVertexAttrib4NusvARB
+ .globl glVertexAttrib4bv ; .type glVertexAttrib4bv,#function ; glVertexAttrib4bv = glVertexAttrib4bvARB
.globl glVertexAttrib4d ; .type glVertexAttrib4d,#function ; glVertexAttrib4d = glVertexAttrib4dARB
.globl glVertexAttrib4dv ; .type glVertexAttrib4dv,#function ; glVertexAttrib4dv = glVertexAttrib4dvARB
.globl glVertexAttrib4f ; .type glVertexAttrib4f,#function ; glVertexAttrib4f = glVertexAttrib4fARB
.globl glVertexAttrib4fv ; .type glVertexAttrib4fv,#function ; glVertexAttrib4fv = glVertexAttrib4fvARB
+ .globl glVertexAttrib4iv ; .type glVertexAttrib4iv,#function ; glVertexAttrib4iv = glVertexAttrib4ivARB
.globl glVertexAttrib4s ; .type glVertexAttrib4s,#function ; glVertexAttrib4s = glVertexAttrib4sARB
.globl glVertexAttrib4sv ; .type glVertexAttrib4sv,#function ; glVertexAttrib4sv = glVertexAttrib4svARB
+ .globl glVertexAttrib4ubv ; .type glVertexAttrib4ubv,#function ; glVertexAttrib4ubv = glVertexAttrib4ubvARB
+ .globl glVertexAttrib4uiv ; .type glVertexAttrib4uiv,#function ; glVertexAttrib4uiv = glVertexAttrib4uivARB
+ .globl glVertexAttrib4usv ; .type glVertexAttrib4usv,#function ; glVertexAttrib4usv = glVertexAttrib4usvARB
.globl glVertexAttribPointer ; .type glVertexAttribPointer,#function ; glVertexAttribPointer = glVertexAttribPointerARB
.globl glBindBuffer ; .type glBindBuffer,#function ; glBindBuffer = glBindBufferARB
.globl glBufferData ; .type glBufferData,#function ; glBufferData = glBufferDataARB