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authorZack Rusin <[email protected]>2007-09-17 11:55:18 -0400
committerZack Rusin <[email protected]>2007-09-18 06:31:22 -0400
commitd6ac959833a8e40a27907940969c622692f749b1 (patch)
treeddb0c6d886142d66aabb27a3ca00c683f55dbc4c /src/mesa/sources
parent56edb98d975041cca2e4a3712126b151d80a045a (diff)
Combing depth and stencil objects and making them immutable.
Converting depth and stencil objects into a single state object (d3d10 like) and making it immutable.
Diffstat (limited to 'src/mesa/sources')
-rw-r--r--src/mesa/sources1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/sources b/src/mesa/sources
index 90fa5c65bfb..22b592df09f 100644
--- a/src/mesa/sources
+++ b/src/mesa/sources
@@ -204,7 +204,6 @@ STATETRACKER_SOURCES = \
state_tracker/st_atom_sampler.c \
state_tracker/st_atom_scissor.c \
state_tracker/st_atom_setup.c \
- state_tracker/st_atom_stencil.c \
state_tracker/st_atom_stipple.c \
state_tracker/st_atom_texture.c \
state_tracker/st_atom_viewport.c \