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authorKeith Whitwell <[email protected]>2005-04-22 12:51:19 +0000
committerKeith Whitwell <[email protected]>2005-04-22 12:51:19 +0000
commit6f973f33679e034b7cb63806f1ddfabdbdd70123 (patch)
tree31580bc32d1b87a3dddd8f7c8bc5f404b407c637 /src/mesa/sources
parent6a13c7da4c79f7e811fbddc68f59441070ff0cc8 (diff)
Simplify the pipeline_stage structure
- remove input/output fields, input tracking removed. - remove state fields, the validate function now called on every statechange. - add an explicit 'create' function. Add in code to build vertex program to implement current t&l state. Still disabled, but turn on with a #define in t_vp_build.h.
Diffstat (limited to 'src/mesa/sources')
-rw-r--r--src/mesa/sources14
1 files changed, 9 insertions, 5 deletions
diff --git a/src/mesa/sources b/src/mesa/sources
index 1a6805749b1..e461840a9ef 100644
--- a/src/mesa/sources
+++ b/src/mesa/sources
@@ -118,16 +118,18 @@ TNL_SOURCES = \
tnl/t_save_api.c \
tnl/t_save_loopback.c \
tnl/t_save_playback.c \
- tnl/t_vb_cull.c \
- tnl/t_vb_fog.c \
- tnl/t_vb_light.c \
- tnl/t_vb_normals.c \
- tnl/t_vb_points.c \
+ tnl/t_vb_arbprogram.c \
tnl/t_vb_program.c \
tnl/t_vb_render.c \
tnl/t_vb_texgen.c \
tnl/t_vb_texmat.c \
tnl/t_vb_vertex.c \
+ tnl/t_vb_cull.c \
+ tnl/t_vb_fog.c \
+ tnl/t_vb_light.c \
+ tnl/t_vb_normals.c \
+ tnl/t_vb_points.c \
+ tnl/t_vp_build.c \
tnl/t_vertex.c \
tnl/t_vertex_c.c \
tnl/t_vertex_codegen.c \
@@ -137,6 +139,8 @@ TNL_SOURCES = \
tnl/t_vtx_eval.c \
tnl/t_vtx_exec.c
+
+
SHADER_SOURCES = \
shader/arbfragparse.c \
shader/arbprogparse.c \