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authorZack Rusin <[email protected]>2010-06-28 17:31:21 -0400
committerZack Rusin <[email protected]>2010-06-28 22:53:21 -0400
commitda7bd6a90e1fee5c16327338fd251c0f6be34e36 (patch)
tree5f7e3d8f6d30799033afd78beec3e643ef4c7d6c /src/mesa/slang/slang_compile.h
parent0b50fcbd556ead8d35c2b543f13de433996a5822 (diff)
mesa: initial support for ARB_geometry_shader4
laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left.
Diffstat (limited to 'src/mesa/slang/slang_compile.h')
-rw-r--r--src/mesa/slang/slang_compile.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/slang/slang_compile.h b/src/mesa/slang/slang_compile.h
index 7fb549d33d2..71fcaa39931 100644
--- a/src/mesa/slang/slang_compile.h
+++ b/src/mesa/slang/slang_compile.h
@@ -48,8 +48,10 @@ typedef enum slang_unit_type_
{
SLANG_UNIT_FRAGMENT_SHADER,
SLANG_UNIT_VERTEX_SHADER,
+ SLANG_UNIT_GEOMETRY_SHADER,
SLANG_UNIT_FRAGMENT_BUILTIN,
- SLANG_UNIT_VERTEX_BUILTIN
+ SLANG_UNIT_VERTEX_BUILTIN,
+ SLANG_UNIT_GEOMETRY_BUILTIN
} slang_unit_type;