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authorBrian Paul <[email protected]>2010-06-10 23:02:41 -0600
committerBrian Paul <[email protected]>2010-06-10 23:23:13 -0600
commitec2b92f98c2e7f161521b447cc1d9a36bce3707c (patch)
tree0d14877ab936be2eac4ae404c2bbf8a3d4e88d7e /src/mesa/slang/library
parentf1c5043f94261fecd8a6e54fe37d786554affcdd (diff)
mesa: rename src/mesa/shader/ to src/mesa/program/
Diffstat (limited to 'src/mesa/slang/library')
-rw-r--r--src/mesa/slang/library/Makefile2
-rw-r--r--src/mesa/slang/library/SConscript28
2 files changed, 15 insertions, 15 deletions
diff --git a/src/mesa/slang/library/Makefile b/src/mesa/slang/library/Makefile
index 75c91e7db73..5a767742081 100644
--- a/src/mesa/slang/library/Makefile
+++ b/src/mesa/slang/library/Makefile
@@ -1,4 +1,4 @@
-# src/mesa/shader/slang/library/Makefile
+# src/mesa/slang/library/Makefile
TOP = ../../../..
diff --git a/src/mesa/slang/library/SConscript b/src/mesa/slang/library/SConscript
index 0b25467a4e8..792a7953d34 100644
--- a/src/mesa/slang/library/SConscript
+++ b/src/mesa/slang/library/SConscript
@@ -28,25 +28,25 @@ env['BUILDERS']['bld_vert'] = bld_vert
# Generate GLSL builtin library binaries
env.bld_frag(
- '#src/mesa/shader/slang/library/slang_core_gc.h',
- '#src/mesa/shader/slang/library/slang_core.gc')
+ '#src/mesa/slang/library/slang_core_gc.h',
+ '#src/mesa/slang/library/slang_core.gc')
env.bld_frag(
- '#src/mesa/shader/slang/library/slang_common_builtin_gc.h',
- '#src/mesa/shader/slang/library/slang_common_builtin.gc')
+ '#src/mesa/slang/library/slang_common_builtin_gc.h',
+ '#src/mesa/slang/library/slang_common_builtin.gc')
env.bld_frag(
- '#src/mesa/shader/slang/library/slang_fragment_builtin_gc.h',
- '#src/mesa/shader/slang/library/slang_fragment_builtin.gc')
+ '#src/mesa/slang/library/slang_fragment_builtin_gc.h',
+ '#src/mesa/slang/library/slang_fragment_builtin.gc')
env.bld_vert(
- '#src/mesa/shader/slang/library/slang_vertex_builtin_gc.h',
- '#src/mesa/shader/slang/library/slang_vertex_builtin.gc')
+ '#src/mesa/slang/library/slang_vertex_builtin_gc.h',
+ '#src/mesa/slang/library/slang_vertex_builtin.gc')
# Generate GLSL 1.20 builtin library binaries
env.bld_frag(
- '#src/mesa/shader/slang/library/slang_120_core_gc.h',
- '#src/mesa/shader/slang/library/slang_120_core.gc')
+ '#src/mesa/slang/library/slang_120_core_gc.h',
+ '#src/mesa/slang/library/slang_120_core.gc')
env.bld_frag(
- '#src/mesa/shader/slang/library/slang_builtin_120_common_gc.h',
- '#src/mesa/shader/slang/library/slang_builtin_120_common.gc')
+ '#src/mesa/slang/library/slang_builtin_120_common_gc.h',
+ '#src/mesa/slang/library/slang_builtin_120_common.gc')
env.bld_frag(
- '#src/mesa/shader/slang/library/slang_builtin_120_fragment_gc.h',
- '#src/mesa/shader/slang/library/slang_builtin_120_fragment.gc')
+ '#src/mesa/slang/library/slang_builtin_120_fragment_gc.h',
+ '#src/mesa/slang/library/slang_builtin_120_fragment.gc')