diff options
author | Eric Anholt <[email protected]> | 2010-07-26 17:47:59 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-07-26 17:53:27 -0700 |
commit | afe125e0a18ac3886c45c7e6b02b122fb2d327b5 (patch) | |
tree | 78621707e71154c0b388b0baacffc26432b7e992 /src/mesa/slang/library/SConscript | |
parent | d64343f1ae84979bd154475badf11af8a9bfc2eb (diff) | |
parent | 5403ca79b225605c79f49866a6497c97da53be3b (diff) |
Merge remote branch 'origin/master' into glsl2
This pulls in multiple i965 driver fixes which will help ensure better
testing coverage during development, and also gets past the conflicts
of the src/mesa/shader -> src/mesa/program move.
Conflicts:
src/mesa/Makefile
src/mesa/main/shaderapi.c
src/mesa/main/shaderobj.h
Diffstat (limited to 'src/mesa/slang/library/SConscript')
-rw-r--r-- | src/mesa/slang/library/SConscript | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/src/mesa/slang/library/SConscript b/src/mesa/slang/library/SConscript new file mode 100644 index 00000000000..5112cefb3eb --- /dev/null +++ b/src/mesa/slang/library/SConscript @@ -0,0 +1,62 @@ +####################################################################### +# SConscript for GLSL builtin library + +Import('*') + +env = env.Clone() + +# See also http://www.scons.org/wiki/UsingCodeGenerators + +def glsl_compile_emitter(target, source, env): + env.Depends(target, glsl_compile) + return (target, source) + +bld_frag = Builder( + action = Action(glsl_compile[0].abspath + ' fragment $SOURCE $TARGET', '$CODEGENCODESTR'), + emitter = glsl_compile_emitter, + suffix = '.gc', + src_suffix = '_gc.h') + +bld_vert = Builder( + action = Action(glsl_compile[0].abspath + ' vertex $SOURCE $TARGET', '$CODEGENCODESTR'), + emitter = glsl_compile_emitter, + suffix = '.gc', + src_suffix = '_gc.h') + +bld_geom = Builder( + action = Action(glsl_compile[0].abspath + ' geometry $SOURCE $TARGET', '$CODEGENCODESTR'), + emitter = glsl_compile_emitter, + suffix = '.gc', + src_suffix = '_gc.h') + +env['BUILDERS']['bld_frag'] = bld_frag +env['BUILDERS']['bld_vert'] = bld_vert +env['BUILDERS']['bld_geom'] = bld_geom + +# Generate GLSL builtin library binaries +env.bld_frag( + '#src/mesa/slang/library/slang_core_gc.h', + '#src/mesa/slang/library/slang_core.gc') +env.bld_frag( + '#src/mesa/slang/library/slang_common_builtin_gc.h', + '#src/mesa/slang/library/slang_common_builtin.gc') +env.bld_frag( + '#src/mesa/slang/library/slang_fragment_builtin_gc.h', + '#src/mesa/slang/library/slang_fragment_builtin.gc') +env.bld_vert( + '#src/mesa/slang/library/slang_vertex_builtin_gc.h', + '#src/mesa/slang/library/slang_vertex_builtin.gc') +env.bld_geom( + '#src/mesa/slang/library/slang_geometry_builtin_gc.h', + '#src/mesa/slang/library/slang_geometry_builtin.gc') + +# Generate GLSL 1.20 builtin library binaries +env.bld_frag( + '#src/mesa/slang/library/slang_120_core_gc.h', + '#src/mesa/slang/library/slang_120_core.gc') +env.bld_frag( + '#src/mesa/slang/library/slang_builtin_120_common_gc.h', + '#src/mesa/slang/library/slang_builtin_120_common.gc') +env.bld_frag( + '#src/mesa/slang/library/slang_builtin_120_fragment_gc.h', + '#src/mesa/slang/library/slang_builtin_120_fragment.gc') |